Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Help shape the next era of an iconic survival franchise. For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players. As a Senior Character Artist on 7 Days to Die, you will play a key role in bringing the game's survivors, zombies, and world inhabitants to life through high-quality character creation. Working closely with a multidisciplinary team, you will craft immersive, realistic assets that enhance the visual identity of the project.
In this role you will: Create high-quality game assets, including characters, clothing, hair, textures, materials, and supporting props, ensuring they meet the artistic vision and quality standards of the project. Own the creation of complex and hero character assets from concept interpretation through final implementation, while delivering high-quality work within production timelines. Optimize assets for performance while respecting technical constraints, game engine requirements, and established production pipelines. Collaborate closely with Art Director, Art Leads, Animators, Technical Artists, and other disciplines to ensure artistic and technical alignment throughout development. Contribute to pipeline improvements, and the adoption of new tools, techniques, and workflows that enhance production efficiency and asset quality.
What we are looking for: Experience delivering high-quality character assets for shipped titles. Strong expertise in character modeling, sculpting, texturing, and material creation using tools such as Blender, ZBrush, Substance Painter, Marvelous Designer and Photoshop. Experience creating realistic characters, clothing, and hair with a strong attention to detail and a solid understanding of anatomy, form, and visual storytelling. Solid understanding of game art production pipelines, including game-ready topology, UV unwrapping, baking, optimization, LOD creation, and asset integration into Unity. A strong portfolio showcasing realistic character art and game-ready assets.
In this role, you will: Create high-quality assets, including characters, clothing, hairstyles, textures, materials, and complementary props; Take charge of creating complex and iconic characters, from interpreting the concept through to final integration in the game; Produce realistic and visually striking content that supports the atmosphere and storytelling of the project; Optimize assets to meet technical constraints, game engine requirements, and production standards; Collaborate closely with art direction, art leads, animators, technical artists, and other disciplines to ensure a coherent vision for the project; Contribute to improving pipelines, work methods, and production processes to increase the efficiency and quality of deliverables.
What we are looking for: More than 6 years of experience as a character artist in the video game industry, with recognized contributions to commercially released games; Solid expertise in character modeling, digital sculpting, texturing, and material creation; Excellent ability to create realistic characters, clothing, and hairstyles, demonstrating strong attention to detail, anatomy, and visual storytelling; Good understanding of video game production pipelines, including real-time topology, UV unwrapping, baking, optimization, and level of detail (LOD) creation; Experience integrating assets into a game engine and collaborating within multidisciplinary teams; Proficiency in Blender, ZBrush, Substance Painter, Marvelous Designer, Photoshop, and Unity, along with a portfolio demonstrating realistic characters of game-quality standard.
Help define the future of a cult survival franchise. For over 10 years, 7 Days to Die has engaged a community of more than 20 million players around the world. Today, as Behaviour Interactive joins forces with The Fun Pimps, the franchise is entering an ambitious new phase of its evolution. By combining recognized expertise in live games with the creative legacy that made the franchise a success, we have a unique opportunity to take this iconic title even further. Join us to contribute to the evolution of a beloved game, unlock its full long-term potential, and imagine what awaits millions of players in the years to come.
As a Senior Character Artist on 7 Days to Die, you will directly contribute to bringing to life the survivors, zombies, and the various characters that populate the game's universe. In collaboration with a passionate multidisciplinary team, you will create realistic and immersive visual content that strengthens the artistic identity of the project and enriches the players' experience.
Ready to dive into the world of cutting-edge video game development? Based in Montreal, Behaviour Interactive is a major player in the gaming industry, creating unforgettable experiences on PC, console, and mobile. We are a dynamic independent studio with over 1200 passionate employees, and we have studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and the United Kingdom (Behaviour UK–North & South). We focus on two main areas: Services and Original Games. Our Services team collaborates with gaming and entertainment giants such as Disney, Sony, Activision, and Nintendo, delivering top-tier work-for-hire development and innovating in immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes the limits of our creativity with our iconic IPs, such as the famous Dead by Daylight. Join us and be part of the future of interactive entertainment!
At Behaviour Interactive, we believe in equal opportunity for everyone and celebrate the diversity of people, perspectives, and ideas. That is why it is important to us to work with talent from all backgrounds, regardless of age, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, family status, disability, or any other characteristic protected by applicable law.
