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Unity Technical Artist, Event Pipeline

Company hidden

Hours

40 hrs/week

Schedule

Unlimited PTO

Location

Remote · Worldwide

About this role

What You'll Do Own and evolve the end-to-end Unity content pipeline for live ops assets, helping us ship 3D props and content updates with consistency and speed.

Implement and validate 3D assets in Unity: prefabs, materials, shaders, collisions, LODs, lighting setups, and import settings, with an eye toward performance and reliability.

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$13/mo

billed $39 every 3 months

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