Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Behaviour is looking for a Senior Online Programmer who can bring their expertise and rigor to our team. As a key member of the programming team, they will be responsible for the online aspects of the game, both on the client and server sides, to ensure goodensuring a high-quality onlineexperience for players.
The senior online programmer will engage in all aspects related to the multiplayer and online components of the game. This includes developing and maintaining game features, ensuring seamless integration and proper functioning of all services on the server, and assisting the live team by creating tools and dashboards to simplify their tasks. Additionally, they will collaborate with different stakeholders, such as designers, other programmers, and team members. to design and implement scalable systems that can support a large player base and are easy tomaintain over the long term.
