Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Help shape the next era of an iconic survival franchise. For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we're entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.
As a Product Director on 7 Days to Die, you will play a key role in strengthening the game's live service foundations and long-term success. You will strengthen the game's live service foundations and drive its long-term success through data-informed decisions, close collaboration with development and marketing teams, and hands-on product leadership. This role combines strategic ownership with day-to-day execution, ensuring the game continues to evolve, engage its passionate community, and reach new heights over time.
In this role, you will: Support the live service strategy for 7 Days to Die, helping shape gameplay and feature priorities that drive player engagement and long-term growth. Partner closely with creative, product and production leadership to define product goals, anticipate challenges, and make informed impact-versus-cost trade-offs. Leverage multiple sources of data to identify opportunities and prioritize roadmap initiatives. Define KPIs and success criteria for gameplay features and updates, measuring their impact and translating results into clear recommendations. Champion the player perspective and help cross-functional teams make decisions that improve the overall player experience
What we are looking for: Proven product management experience on a live service game, including at least one year working directly on PC and/or console titles. Strong experience with gameplay and feature development, with the ability to partner effectively with game designers, artists and engineers. Advanced analytical skills and demonstrated experience using player data and insights to evaluate features, prioritize opportunities, and inform product decisions. Strong understanding of live service player communities and the ability to translate player needs and feedback into actionable product recommendations. Excellent influencing and stakeholder-management skills, with the ability to create alignment in an evolving and ambiguous environment. A passion for games, a player-first mindset, and a pragmatic, highly collaborative approach.
In this role, you will: Support the live service strategy for 7 Days to Die, helping shape gameplay and feature priorities that drive player engagement and long-term growth; Collaborate closely with creative, product and production leaders to define product goals, anticipate challenges, and make informed decisions based on impact versus cost; Exploit diverse data sources to identify opportunities for improvement and prioritize roadmap initiatives; Define key performance indicators (KPIs) and success criteria for gameplay features and updates, measure their impact, and translate results into clear and actionable recommendations; Represent the player's voice and support cross-functional teams in making decisions that continuously improve the overall player experience.
What we are looking for: Proven product management experience on a live service game, including at least one year of direct work on PC and/or console titles; Strong experience in gameplay and feature development, with a proven ability to collaborate effectively with designers, artists and programmers; Excellent analytical skills and hands-on experience using player data and insights to evaluate features, prioritize opportunities, and guide product decisions; Good understanding of live service player communities and the ability to turn player needs and feedback into concrete and actionable product recommendations; Excellent influence and stakeholder management skills, with the ability to create alignment between different groups in a constantly changing and sometimes ambiguous environment; Passion for video games, a strong player-first orientation, and a pragmatic approach focused on collaboration.
Help shape the future of an iconic survival franchise. For more than 10 years, 7 Days to Die has captivated a community of over 20 million players worldwide. Today, as Behaviour Interactive joins forces with The Fun Pimps, the franchise is entering an ambitious new phase of its evolution. By combining recognized live game expertise with the creative legacy that made the franchise a success, we have a unique opportunity to take this iconic title even further. Join us to help evolve a beloved game, unlock its full long-term potential, and imagine what lies ahead for millions of players in the years to come. As Product Director on 7 Days to Die, you will play a key role in strengthening the game's live service foundations and its long-term success. You will consolidate the foundations of the live service and drive the game's lasting success through data-driven decisions, close collaboration with development and marketing teams, and highly hands-on product leadership. This role combines strategic responsibility with day-to-day execution, to ensure the game keeps evolving, engages its passionate community, and reaches new heights over time.
Ready to dive into the world of cutting-edge video game development? Based in Montreal, Behaviour Interactive is a major player in the gaming industry, creating unforgettable experiences on PC, console and mobile. We are a dynamic independent studio with over 1,200 passionate employees, and we have studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and the United Kingdom (Behaviour UK–North & South). We focus on two main areas: Services and Original Games. Our Services team collaborates with gaming and entertainment giants such as Disney, Sony, Activision and Nintendo, delivering top-tier work-for-hire development and innovating in immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes the limits of our creativity with our iconic IPs, such as the famous Dead by Daylight. Join us and be part of the future of interactive entertainment!
At Behaviour Interactive, we believe in equal opportunity for everyone and celebrate the diversity of people, perspectives and ideas. It is important to us to work with talent from all walks of life, regardless of age, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, family status, disability or any other characteristic protected by applicable law.
