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Game Economy Designer

Auto-translated from French · original: Concepteur.trice en Économie de Jeu

5 day week30 days PTOOnsite · Montreal, QC, Canada

The 4-day week in Canada

About the role

Company Description

Ubisoft is a global leader in video games, with teams spread across the four corners of the world who create original and memorable gaming experiences, from Assassin's Creed to Rainbow Six, including Just Dance and many more. We believe that diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As an intermediate game economy designer, you will contribute to economic design and engagement strategies across the entire HD portfolio, promoting the optimization of in-game progression, player retention and microtransaction systems.

You will conduct audits and improve economic models by providing critical analysis and recommendations aimed at increasing average revenue per user (ARPU) as well as retention and reactivation indicators across the entire HD games portfolio. You will lead balancing tests, foster collaboration between teams and leverage emerging technologies, such as AI, to refine game economies.

As a member of the economic design community, you will develop your expertise and promote process improvements and industry best practices.

WHAT YOU WILL DO

  • Support HD production teams in designing and improving their monetization strategies and economic models, becoming a trusted partner for questions related to economic design, progression and retention.
  • Take part in reviews and audits of economic models, progression systems and retention mechanisms across the HD portfolio.
  • Coordinate and take part in economic balancing tests (playtests, quality control), provide hands-on support in collaboration with other support teams, and play a key role in the validation process for GaaS titles.
  • Review economic management tools and operational monitoring processes related to progression and economy, leveraging emerging technologies (e.g., AI) and methodologies to help teams optimize their microtransactions and retention.
  • Contribute to the economic design community by sharing knowledge, promoting best practices and taking part in process improvement.
  • Carry out competitive and benchmarking analyses to share external trends and industry best practices within the organization.
  • Strengthen economic design expertise within LRS and the monetization community.

Qualifications

WHAT YOU WILL BRING TO THE TEAM

  • Experience in game design, ideally with experience in online games or GaaS titles
  • Interest in player economy and progression systems, along with basic knowledge in these areas
  • Comfort using quantitative data and simulation tools
  • A genuine passion for video games, especially competitive or online titles
  • Strong analytical and mathematical skills
  • Ability to model, adjust and simulate reward and progression systems
  • Knowledge of A/B testing methodologies and data-driven decision-making
  • Ability to collaborate and communicate constructively with design, monetization and analytics teams
  • Attention to detail, with the ability to maintain and iterate on complex, interdependent systems
  • Good understanding of player motivation factors, learning theories, player psychology and pacing of progression
  • Knowledge of acquisition, retention and monetization levers, as well as video game business models
  • Knowledge of modeling tools (Excel, VBA, Tableau, simulation tools, etc.)
  • Ability to conduct competitive benchmarking and synthesize it into concrete recommendations
  • Constant drive for improvement (shows initiative, takes on challenges)
  • Creative mindset, with the ability to propose features aligned with the game's vision

About Ubisoft Montreal

Leading Montreal game studio creating iconic franchises like Assassin's Creed and Far Cry, championing work-life balance with 4-day weeks and 6 weeks vacation.

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