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UI Artist - Rainbow Six Siege

80% payOnsite · Montreal, Canada

Company Description

Ubisoft is a world leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin's Creed to Rainbow Six to Just Dance and many more. We believe that diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As a UI Artist at Ubisoft Montreal, you will design and produce the visual elements of the game interface, including menus, typography, iconography, color palettes, and heads-up display (HUD) elements. You will work closely with art direction, user experience design, and technical UI artists to deliver a clear, consistent, and intuitive interface.

What You Will Do

  • Create graphic mockups and visual assets for menus, systems, and heads-up display (HUD)
  • Transform 3D models into illustrated 2D elements using rendering and graphic retouching techniques
  • Design readable and intuitive interfaces by applying principles of typography, color theory, and visual hierarchy
  • Maintain consistent visual direction across the project interface while respecting artistic guidelines
  • Produce mockups, animatics, and simple prototypes to validate visual direction and motion graphics
  • Collaborate with the user experience design team to support usability, navigation, and player comprehension
  • Prepare and optimize interface assets for the game engine with technical UI artists
  • Ensure readability, adaptability, and visual consistency across different platforms and resolutions
  • Adapt typography and layouts to support localization and text expansion
  • Participate in visual bug fixes and interface polish while supporting accessibility objectives

Qualifications

What You Bring to the Team

  • Demonstrate strong skills in graphic design and visual organization
  • Master the Adobe Suite, particularly Photoshop and Illustrator
  • Use prototyping or animation tools such as After Effects or Figma
  • Understand current trends in user interface and motion graphics
  • Prepare interface assets suited to technical pipelines
  • Apply principles of user-centered design
  • Adapt interfaces to different languages and cultural contexts
  • Collaborate effectively with multidisciplinary teams and communicate clearly

What You Need to Send Us

  • Your CV highlighting your skills and experience
  • A portfolio showcasing work in user interface or graphic design