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Senior 3D Character Artist

4 × 8hr days80% payHybrid · Montreal, Canada

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Are you ready to revolutionize the gaming industry with your expertise in character art? We're currently seeking a Senior Character Artist to join our team. As a Senior 3D Character Artist, you will play a key role in bringing the iconic and terrifying world of Dead by Daylight to life. Working closely with Leads, Art Directors, and multidisciplinary teams, you will create high-quality character assets and cosmetic while maintaining the project's artistic vision and technical standards. You will take ownership of complex and hero characters, contribute to pipeline improvements, mentor less experienced artists, and help drive visual excellence across the game. This role is ideal for an experienced artist with a strong artistic eye, and a passion for creating memorable horror experiences.

In this role you will : Create high-quality game assets, including characters, clothing, hair, textures, materials, and supporting props, ensuring they meet the artistic vision and quality standards of the project.

Own the creation of complex and hero character assets from concept interpretation through final implementation, while delivering high-quality work within production timelines.

Optimize assets for performance while respecting technical constraints, game engine requirements, and established production pipelines.

Collaborate closely with Art Directors, Leads, Technical Artists, and other disciplines to ensure artistic and technical alignment throughout development.

Contribute to pipeline improvements, and the adoption of new tools, techniques, and workflows that enhance production efficiency and asset quality.

What we’re looking for: 6+ years of experience as a 3D Character Artist in the video game industry, with experience delivering high-quality character assets for shipped titles.

Strong expertise in character modeling, sculpting, texturing, and material creation using tools such as Maya or Blender, ZBrush, Substance Painter, and Photoshop.

Experience creating realistic characters, clothing, and hair with a strong attention to detail and a solid understanding of anatomy, form, and visual storytelling.

Solid understanding of game art production pipelines, including game-ready topology, UV unwrapping, baking, optimization, LOD creation, and asset integration into Unreal Engine.

A strong portfolio showcasing realistic character art and game-ready assets.

In this role you will: Create high-quality game assets, including characters, clothing, hair, textures, materials, and accessories, while respecting the artistic vision and quality standards of the project; Take ownership of the creation of complex and "hero" characters, from concept interpretation to final implementation, while meeting production deadlines; Optimize assets for performance, taking into account technical constraints, game engine requirements, and established production pipelines; Collaborate closely with Art Directors, Leads, Technical Artists, and other disciplines to ensure artistic and technical alignment throughout development; Contribute to pipeline improvements as well as the adoption of new tools, techniques, and workflows to optimize production efficiency and asset quality.

What we are looking for: 6+ years of experience as a 3D Character Artist in the video game industry, with participation in delivering high-quality character assets for published games; Solid expertise in character modeling, sculpting, texturing, and material creation with tools such as Maya or Blender, ZBrush, Substance Painter, and Photoshop; Experience in creating realistic characters, clothing, and hair, with great attention to detail and a good command of anatomy, form, and visual storytelling; Good understanding of game art production pipelines, including real-time topology, UV unwrapping, baking, optimization, LOD creation, and integration into Unreal Engine; A solid portfolio showcasing realistic characters and assets ready for in-game integration.

Are you ready to revolutionize the video game industry with your expertise in character art? We are currently looking for a Senior Character Artist to join our team. As a Senior 3D Character Artist, you will play a key role in bringing the iconic and terrifying world of Dead by Daylight to life. Working closely with Leads, Art Directors, and multidisciplinary teams, you will create high-quality character assets and cosmetic elements while respecting the project's artistic vision and technical standards. You will be responsible for complex and "hero" characters, contribute to pipeline improvements, mentor less experienced artists, and participate in the overall visual excellence of the game. This position is ideal for an experienced artist with an excellent artistic sense and a passion for creating memorable horror experiences.

Ready to dive into the world of cutting-edge video game development? Based in Montreal, Behaviour Interactive is a major player in the gaming industry, creating unforgettable experiences on PC, console, and mobile. We are a dynamic independent studio with over 1200 passionate employees, and we have studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam), and the UK (Behaviour UK–North & South). We focus on two main areas: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, offering top-tier work-for-hire development and innovating in immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes the limits of our creativity with our iconic IPs, like the famous Dead by Daylight. Join us and be part of the future of interactive entertainment!

At Behaviour Interactive, we believe in equal opportunity for everyone and we celebrate the diversity of people, perspectives, and ideas. It is therefore important for us to work with talent from all backgrounds, regardless of their age, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, family status, disability, or any other characteristic protected by applicable laws.