Pay: $50-$120 per hour (USD).
Job Type: Contractor
Location: Remote
Job Summary:
We’re looking for a Cocos2d-x Game Developer to support AI training by designing and evaluating real-world game development tasks.
In this role, you’ll use your hands-on experience to create practical scenarios covering game logic, animations, UI, and performance, and help improve how AI systems understand Cocos2d-x workflows.
Key Responsibilities:
- Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic
- Write clear and structured prompts based on real development scenarios
- Build evaluation rubrics to assess the quality of solutions
- Execute and review tasks within a virtual environment
- Provide feedback to improve task quality and consistency
Required Skills:
- 2+ years of experience with Cocos2d-x and C++
- Experience working on real game projects (preferably 2D or mobile)
- Strong understanding of scene graph, action system, and asset management
- Ability to break down problems into clear, structured tasks
- Strong written communication skills
Nice to Have:
- Experience with Lua or JavaScript bindings in Cocos2d-x
- Experience mentoring or reviewing code
- Exposure to AI training or evaluation workflows
Why this role:
- Fully remote and flexible (around 20 hours per week)
- Focus on practical problem-solving and real-world scenarios
- Opportunity to contribute to improving AI systems for game development
