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Associate Technical Director - Design

Auto-translated from French · original: Directeur·trice technique associé·e - Design

5 day week30 days PTOOnsite · Montreal, QC, Canada

The 4-day week in Canada

Company Description

Ubisoft is a global leader in video games, with teams spread across the four corners of the world creating original and memorable gaming experiences, from Assassin's Creed to Rainbow Six, Just Dance and many more. We believe that diversity of perspectives advances both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As an Associate Technical Director - Design at Ubisoft Montréal, you will support the technical vision and production pipelines related to gameplay systems and content configuration. You will collaborate with multidisciplinary teams to create scalable solutions, improve working methods, and ensure the reliability of the data structures supporting large-scale content production for the Siege project.

What you will do

  • Create and maintain MTX templates for the customization items in development
  • Define and document reusable data structures that support scalable content production
  • Identify opportunities to develop tools and automation to improve workflow efficiency and data configuration
  • Contribute to the establishment of sustainable and scalable production practices related to gameplay systems and content flows
  • Manage multidisciplinary data configuration needs not related to animation, audio, or graphics
  • Collaborate with several teams to support feature integration and technical configuration needs
  • Support the artificial intelligence team in configuring the data needed to deploy AI bots on game maps
  • Act as a point of contact for shared configuration workflows and production support
  • Contribute to knowledge sharing and alignment with the Design technical leads of the Siege project worldwide
  • Promote common standards and a collaborative approach to problem-solving across studios

Qualifications

What you bring to the team

  • Experience with technical workflows, data configuration, or production pipelines in video game development
  • Knowledge of customization content flows, scalable data structures, or technical production processes
  • Ability to write and maintain clear technical documentation
  • Understanding of practices related to tools, automation, and workflow optimization
  • Interpersonal skills to collaborate with multidisciplinary and international teams
  • Organizational skills and strong priority management in a production environment
  • Problem-solving approach focused on practical and scalable solutions
  • Proficiency in English required to collaborate with international teams and use technical documentation available mainly in English

What to send us

  • Your resume highlighting your skills
  • Portfolio or projects relevant to the role