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UX Designer

Auto-translated from French · original: Designer UX

4 × 8hr days80% payOnsite · Montreal, Canada

Job Description

As a Senior UX Designer at Ubi Montréal, you will help shape the user experience of an ambitious live-service multiplayer first-person shooter set in a large-scale environment. Within a small, autonomous team, you will act as a bridge between the product vision and player needs to create consistent, intuitive, and scalable experiences at every stage of the player journey.

What you will do

  • Prepare design work through rigorous scoping research and clear definition of the problems to be solved.
  • Design sustainable and scalable UX solutions, including user interfaces, flows, signals, and feedback systems.
  • Produce design artifacts (sketches, wireframes, flows, documentation, and prototypes) with the level of detail suited to the project's needs.
  • Present, defend, and promote UX solutions to multidisciplinary stakeholders.
  • Review the implementation of solutions in collaboration with the user research team.
  • Iterate on solutions and adjust their implementation based on research results and user feedback.
  • Collaborate closely with game design, level design, art, programming, and other disciplines, while facilitating alignment when necessary.
  • Build, maintain, and promote design systems as well as consistent UX standards.
  • Encourage best practices in user experience, accessibility, and platform compliance.

Qualifications

What you bring to the team

  • Strong focus on user-centered design.
  • Excellent written and verbal communication skills within multidisciplinary teams.
  • Ability to transform specific issues into reusable standards and systems.
  • Intermediate to advanced knowledge of:
    • Motivation and learning strategies;
    • Prototyping;
    • Definition and tracking of success metrics;
    • Accessibility and platform compliance;
    • Design systems.
  • Advanced knowledge of:
    • Information architecture;
    • Signals and feedback;
    • Interaction design;
    • Wireframing and screen zoning.
  • Solid knowledge of:
    • Multiplayer first-person shooters;
    • Open-world games;
    • GaaS games and monetization systems.
  • Proficiency in:
    • Figma (pixel perfect, component properties, auto-layout, variables, and AI workflows);
    • Confluence for creating and maintaining clear and scalable documentation;
    • Miro for creating and facilitating multidisciplinary alignment spaces;
    • Working within a game engine.
  • Minimum of 5 years of UX experience in the video game industry.
  • Desired qualities:
    • Proactivity, autonomy, and versatility;
    • Curiosity and a desire for continuous improvement;
    • Agility and resilience in a constantly evolving environment;
    • Sense of responsibility, attention to detail, and commitment to quality;
    • Passion for game and product design.
  • Assets:
    • Degree in UX design, interaction design, cognitive psychology, or a related field;
    • Experience in implementing user interfaces;
    • Good sense of visual design or motion design;
    • Experience in data analysis.

What to send us

  • Your CV highlighting your education, experience, and skills.
  • A portfolio showcasing your best work (attach images or a link to your personal website or online portfolio).

Additional Information

Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. They believe that diverse perspectives help both players and teams progress. If you are passionate about innovation and want to push the boundaries of entertainment, join their adventure and help them create the unknown!