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Team Lead – Level Designer

Auto-translated from French · original: Chef·fe d'équipe – Concepteur·trice de niveaux

4 × 8hr days80% payOnsite · Montreal, Canada

Company Description

Ubisoft is a global video game leader, with teams spread across the world creating original and memorable gaming experiences, from Assassin's Creed to Rainbow Six to Just Dance and many more. We believe that diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As a Team Lead – Level Designer at Ubisoft Montreal, you will support project direction and production in leading a small level design team. You will ensure work quality, respect for deadlines, and support for team members, while participating in game development when necessary.

What you will do

  • Plan, prioritize, assign, and track level design tasks
  • Represent the level design team within the project
  • Organize and lead regular team meetings
  • Guide the team through a strong understanding of gameplay, design documentation, and technical constraints
  • Communicate work progress to project direction and production, and suggest adjustments as needed
  • Anticipate team challenges and suggest constructive solutions
  • Support and mentor team members on level design practices and tools
  • Participate in performance evaluations in collaboration with management
  • Coordinate bug fixes related to the team's work
  • Support the integration and recruitment of new talent

Qualifications

What you bring to the team

  • Experience working within a multidisciplinary game development team
  • Ability to guide others through clear and collaborative communication
  • Strong sense of organization and priorities
  • Ability to foster a healthy and productive team environment
  • Knowledge of real-time 3D engines and level editors
  • Familiarity with production tracking tools such as Jira or Perforce
  • Understanding of video game production workflows
  • Ability to communicate in French and English in a professional context

What you need to send us

  • Your CV highlighting your skills and experience
  • Examples of levels, maps, or game spaces you designed, with details about your contribution