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Animation Systems Creator (Senior Rigger)

Auto-translated from French · original: Créateur.rice de systèmes animables (Rigger Sénior)

5 day week30 days PTOOnsite · Montreal, QC, Canada

Company Description

Ubisoft is a global leader in video games, with teams spread across the four corners of the world who create original and memorable gaming experiences, from Assassin's Creed to Rainbow Six, including Just Dance and many more. We believe that diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As a senior animation systems creator (Senior Rigger) at Ubisoft Montreal, you will contribute to creating high-quality character rigs in 3DS Max and integrating them into our game engine. You will support the AAA animation pipeline and develop systems suited to a character-centered game.

What you will do:

  • Create user-friendly character rigs in 3DS Max;
  • Develop efficient mesh, deformation, and control systems;
  • Ensure reliable export and integration into the game engine;
  • Support and improve animation pipelines and workflows;
  • Solve problems related to rigs, deformation, and engine integration;
  • Optimize rigs for real-time performance;
  • Collaborate with the animation, art direction, and programming teams;
  • Contribute to tools and pipeline best practices.

Qualifications

  • Experience as a rig creator in the video game industry;
  • Mastery of rig creation pipelines in 3DS Max;
  • Good understanding of deformation, mesh, and control systems;
  • Experience in Python scripting for rig pipelines;
  • Experience on AAA game productions;
  • Understanding of constraints related to real-time performance and game engines;
  • Strong problem-solving skills and good knowledge of production pipelines;
  • Experience in facial rigging with joint-based, blendshape, or hybrid approaches.

What to send us:

  • Your CV, highlighting your relevant skills and experience.
  • A portfolio showcasing your best rigging or technical animation work, in the form of images or project links (password accepted).