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Creative Director [Assassin's Creed: Codename Invictus]

Auto-translated from French · original: Directrice créative, Directeur créatif [Assassin's Creed: Codename Invictus]

4 × 8hr days80% payOnsite · Montreal, Canada

Company Description

Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As a Creative Director at Ubi MTL, you define and communicate the high-level vision that shapes the game we produce.

Responsible for establishing the overall creative direction, you foster an environment of collective creativity that inspires teams to find the best possible ideas to support it.

You keep everyone's efforts focused on a single goal, a single shared vision. You ensure that all choices made throughout production align with the essence of the game and bring its intended experience to life for players around the world.

What you will do:

  • Define a clear and consistent creative vision for the game.
  • Work closely with other members of the leadership team to develop their specific parts of the vision + unify your concepts to connect all design, graphic, narrative, and technical elements.
  • Share (and emphasize) the creative direction throughout production with the goal of guiding the teams.
  • Present the game's vision to the editorial team and senior management + represent your team and the project to them.
  • Validate the consistency and quality of the game + ensure creative alignment between the brand, the experience, and the strategy.
  • Review and discuss priorities, deadlines, and production scope with the producer.
  • Travel locally and abroad to present the game, meet with external partners, visit co-development studios, etc.

Qualifications

  • Demonstrate strong creative leadership and an ability to define a long-term vision for a video game.
  • Exceptional organizational, interpersonal, and presentation skills.
  • Effective cross-functional communication: you have the know-how to communicate easily with all disciplines (programming, art, design, marketing, and so on).
  • A collaborative and innovative spirit.
  • The ability to consider technical and production feasibility when developing concepts.
  • Mentorship: you are motivated to share your expertise to guide the next generation of creators.
  • Autonomy in using presentation and design tools (e.g., PowerPoint, Photoshop, Illustrator, etc.).
  • Knowledge of game engines (e.g., Unity or Unreal) and their limitations.
  • Familiarity with project management software (e.g., Jira).
  • A solid understanding of the market and a (burning) passion for video games.

What to send us

  • Your CV highlighting your education, experience, skills, and, if applicable, your shipped games.