Company Description
Ubisoft is a world leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin's Creed to Rainbow Six to Just Dance and many more. We believe that diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
Job Description
As a Creative Director at Ubi MTL, you define and communicate the high-level vision that shapes the game we produce.
Responsible for establishing the overall creative direction, you foster an environment of collective creativity that inspires teams to find the best possible ideas to support it.
You keep everyone's efforts focused on the same objective, the same shared vision. You ensure that all choices made throughout production align with the essence of the game and bring to life its intended experience for players around the world.
What you will do:
- Define a clear and coherent creative vision for the game.
- Work closely with other members of the leadership team to develop their specific parts of the vision + unify your concepts to connect all design, graphics, narrative, and technical elements.
- Share (and emphasize) the creative direction throughout production to guide teams.
- Present the game's vision to the editorial team and senior management + represent your team and the project to them.
- Validate the consistency and quality of the game + ensure creative alignment between the brand, experience, and strategy.
- Review and discuss production priorities, timelines, and scope with the producer.
- Travel locally and internationally to present the game, meet external partners, visit co-development studios, etc.
Qualifications
- Demonstrate strong creative leadership and the ability to define a long-term vision for a video game.
- Exceptional skills in organization, interpersonal relations, and presentation.
- Effective cross-functional communication: you have the expertise to communicate easily with all disciplines (programming, art, design, marketing, and so on).
- A collaborative and innovative mindset.
- The ability to consider technical and production feasibility when developing concepts.
- Mentoring: you are motivated to share your expertise to guide the next generation of creators.
- Proficiency with presentation and design tools (e.g. PowerPoint, Photoshop, Illustrator, etc.).
- Knowledge of game engines (e.g. Unity or Unreal) and their limitations.
- Familiarity with project management software (e.g. Jira).
- A solid understanding of the market and a (passionate) love for video games.
What you need to send us
- Your CV highlighting your education, experience, skills, and, if applicable, games you have shipped.
