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OpenCraft — Flexible Hours Jobs

Largest outside contributor to the Open edX platform. Async-first, no mandatory timezone, no prescribed shifts — you choose whatever schedule you like.

5 day weekVery FlexibleGermanySmall (11-50)Fully Remote

About OpenCraft

What is OpenCraft?

OpenCraft is a software-development company founded in 2013, specialising in the Open edX platform. OpenCraft is an official Open edX Partner and the largest outside contributor to the platform, with 1,000+ commits powering universities, corporations and governments worldwide. Headquartered (administratively) in Berlin, OpenCraft has been fully remote since day one.

Where will I work?

Wherever you have a reliable internet connection. There is no office, no mandatory timezone, and the team is spread worldwide. From the careers page: "It's the 21st Century. We can work from anywhere on our own schedule."

What is the OpenCraft team like?

~20 engineers, designers and project leads, all senior, all distributed. The team focuses on custom Open edX solutions, hosting, takeover services and emerging-tech integrations (LLMs / AI for learning).

Work-Life Balance

OpenCraft is one of the clearest async-first employers we've come across. Their own words from opencraft.com/jobs:

  • "OpenCraft provides a remote and mostly asynchronous workspace that allows you to truly focus on the things you need to do, when you want to."
  • "We don't have office space, and we don't have prescribed shifts. Our sprints are planned asynchronously. As long as you have a solid Internet connection and get your work done, you can choose whatever schedule you like."
  • "There is no office, no mandatory timezone, and our team lives worldwide. Minimal meetings."

The entire careers page reads like an async-work manifesto — there's an FAQ section literally titled "How does asynchronous communication and planning work?" with a walk-through of their two-week scrum sprint coordinated async with optional social chats.

Perks and Benefits

  • Asynchronous work — verbatim: "mostly asynchronous workspace" + "sprints are planned asynchronously".
  • Choose your own schedule — verbatim: "you can choose whatever schedule you like".
  • No mandatory timezone — work from any country.
  • No prescribed shifts — verbatim on the careers page.
  • Minimal meetings — verbatim.
  • Set your own compensation level — OpenCraft uses a transparent self-set compensation model.
  • Open-source contribution time — most of the work is open-source contributions to Open edX.

How to Apply

OpenCraft does not list individual roles. They invite applicants to introduce themselves via the Typeform on opencraft.com/jobs. The hiring process is described on the careers page itself and includes a 2-month trial period.

Open Positions

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OpenCraftdoesn't have any open positions at the moment.

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