About OpenCraft
What is OpenCraft?
OpenCraft is a software-development company founded in 2013, specialising in the Open edX platform. OpenCraft is an official Open edX Partner and the largest outside contributor to the platform, with 1,000+ commits powering universities, corporations and governments worldwide. Headquartered (administratively) in Berlin, OpenCraft has been fully remote since day one.
Where will I work?
Wherever you have a reliable internet connection. There is no office, no mandatory timezone, and the team is spread worldwide. From the careers page: "It's the 21st Century. We can work from anywhere on our own schedule."
What is the OpenCraft team like?
~20 engineers, designers and project leads, all senior, all distributed. The team focuses on custom Open edX solutions, hosting, takeover services and emerging-tech integrations (LLMs / AI for learning).
Work-Life Balance
OpenCraft is one of the clearest async-first employers we've come across. Their own words from opencraft.com/jobs:
- "OpenCraft provides a remote and mostly asynchronous workspace that allows you to truly focus on the things you need to do, when you want to."
- "We don't have office space, and we don't have prescribed shifts. Our sprints are planned asynchronously. As long as you have a solid Internet connection and get your work done, you can choose whatever schedule you like."
- "There is no office, no mandatory timezone, and our team lives worldwide. Minimal meetings."
The entire careers page reads like an async-work manifesto — there's an FAQ section literally titled "How does asynchronous communication and planning work?" with a walk-through of their two-week scrum sprint coordinated async with optional social chats.
Perks and Benefits
- Asynchronous work — verbatim: "mostly asynchronous workspace" + "sprints are planned asynchronously".
- Choose your own schedule — verbatim: "you can choose whatever schedule you like".
- No mandatory timezone — work from any country.
- No prescribed shifts — verbatim on the careers page.
- Minimal meetings — verbatim.
- Set your own compensation level — OpenCraft uses a transparent self-set compensation model.
- Open-source contribution time — most of the work is open-source contributions to Open edX.
How to Apply
OpenCraft does not list individual roles. They invite applicants to introduce themselves via the Typeform on opencraft.com/jobs. The hiring process is described on the careers page itself and includes a 2-month trial period.
