About Architextures
What is Architextures?
Architextures (ARTX) is the world's largest digital materials library — a Glasgow-founded web app used by architects, interior designers and 3D-modelling professionals to find, edit and create seamless textures for architectural drawings and 3D models. Founded by architect Ryan Canning in 2020 (with development beginning the day after a 2019 trip to the British Museum, where two Egyptian jars of limestone breccia and andesite porphyry sparked the idea), Architextures has grown to over 500,000 architects and designers in its community.
The core differentiator is that every texture on the platform is procedural: dimensions, patterns, colours and other parameters can be edited at the click of a button using Architextures Create, the company's custom-built web app — meaning a near-match texture can be tuned to spec in seconds rather than reworked in Photoshop. Textures are available in popular CAD and BIM formats, with free access for personal and educational use and Pro subscriptions for commercial work. Native integrations exist for SketchUp, Revit and Rhino.
The team works with material manufacturers like Tiny Temple, Armourcoat, Hardscape, Sandberg Wallpaper, ATHENA, Hanex, Solus, Milton & King, Midton Acrylics, Dereli Marmo, Eurogolv Terrazzo, Barham & Sons, Reclaimed Brick Company, and Stone Curators to digitise their products and make them specification-ready in designer workflows.
In April 2025 the company celebrated its 5th anniversary. Recent product development is focused on bringing more technical data — including sustainability criteria — into texture filters, and the Stories editorial section investigates where materials come from, how they're produced and how they're applied.
Where will I work?
Architextures operates a hybrid model from an office in Glasgow Collective (a Glasgow coworking space). The current hiring page for the Marketing Assistant role notes "the position is on site but occasional remote working is possible" — the team works most days from the office in Glasgow, with some flexibility for working from home. The schedule for that role is 30 hours across 4 days a week at a £18,000–£22,000 graduate salary band; the broader team operates a 4-day week 9:00–17:30 Monday–Thursday.
What is the Architextures team like?
The team is intentionally small (9 named members) and mixes architects, interior designers and software developers. The roster: Ryan Canning (Architect & Founder); Yoan Hlebarov (Full Stack Developer); Charline de Dorlodot (Marketing Manager); Chris D Brown (Lead Engineer); Vanessa Norwood (Editor-at-Large); Phil Megaw (Senior Account Executive); Dafni Michalaki (Texture Designer); Meg Waterston (Graphic Designer); Esther Gauld (Senior Product Owner).
From Ryan's founding-story essay: "Behind Architextures is a small team of architects, interior designers and software developers. Frustrated by the lack of an organised and high quality online materials resource, we created our own."
Work-Life Balance
Architextures runs a 4-day workweek with Friday, Saturday and Sunday all off, working 9:00–17:30 Monday–Thursday. The Marketing Assistant graduate role published on the site explicitly states a 30-hour, 4-day commitment.
The schedule is consistent with a small studio that operates from a single Glasgow Collective coworking space, where in-person collaboration is core to the working pattern.
Perks and Benefits
- 4-day workweek (9:00–17:30, Monday–Thursday)
- Office in Glasgow Collective coworking space + work-from-home flexibility
- Company retreats (Eindhoven in 2023)
- Industry events including Architextures' own Stories editorial programme
- Access to a 500,000-strong community of architects + designers as a built-in network
- Small-team senior exposure: working directly with the architect-founder + senior product owner
