Gameplay Programmer

Bulkhead

Located in the heart of the UK, Derby serves as the home for BULKHEAD, a centre for creativity and innovation matched by its occupants here at Cardinal Square. Housing our AAA team, our modern, highly accessible and ever-evolving work space is a hospitable and welcoming environment for all those who join us on our journey. With a body of over 100 talented team members spread across multiple teams and projects, involvement remains a key focal point in our growth and expansion as we go from strength to strength. Adapting with an ever-evolving industry has been a key principal for our young company as we move forward, with each individual as important as the last, a focused and versatile ensemble determined to remain functional in a competitive environment. Check out more here: bulkhead.com

  • 4 x 8hr days
  • 100% salary
  • Hybird Remote, Derby
  • Offers relocation

Only considering candidates who are eligible to work in Derby, UK ⚠️

// DESCRIPTION

As a Senior Gameplay Programmer at BULKHEAD, you will be responsible for implementing exciting gameplay features, helping to balance what makes them fun, whilst maintaining a close eye on performance considerations.

You will have excellent in-depth knowledge of Unreal Engine. You will be

working on a AAA project with a large-scale team and will be working closely

with other Programmers, Designers and Artists to create our all-out warfare

FPS, WARDOGS.

As a Senior, you will be expected to help guide, mentor, collaborate, and

oversee other programmers, and will be working alongside production to

deliver quality work on time.

The team at BULKHEAD are a tight knit group of developers, who strive to

build impressive multiplayer games. Our team members are multi-disciplined

developers who strive to push boundaries, question the norm and are always

looking for better ways to do things.

// RESPONSIBILITIES

  • Design, architect and implement complex gameplay systems that are

extensible, scalable and intuitive for non-programmers to use.

  • Work closely with Designers to implement and iterate on new gameplay

features and mechanics.

  • Solve hard technical problems that arise from working on a large, open

world, high player count first person shooter.

  • Strive for constant self-improvement.
  • Take ownership and act as a driving force for your features.
  • Oversee multiple feature sets and areas of gameplay and ensure their

delivery.

  • Mentor Junior and Mid-level members of the team to help those around you

constantly learn and develop.

  • Be considerate with planning, documentation, and communication.

// REQUIRED SKILLS AND EXPERIENCE

  • 4+ years Industry experience.- Shipped at least one title using Unreal Engine 4/5, preferably on console platforms.
  • Passionate about multiplayer games and understand the importance of efficient networking.
  • Have a strong grasp of C++, software design, object-oriented programming and debugging.
  • Excellent understanding of 3D maths for games.
  • Strong data-structure, problem-solving and algorithm skills.
  • A strong desire to overcome difficult hurdles.
  • A methodical mind and the ability to think outside the box.
  • Excellent communication skills and the ability to articulate systems and ideas effectively.

// DESIRED SKILLS AND EXPERIENCE

  • A Bachelor’s Degree in Computer Science or other relevant experience.
  • 4+ years Industry experience building Unreal Engine 5 games in a client-server architecture.
  • Experience working in Unreal Engine 5 using Modular Game Features.
  • Experience writing optimised code and using performance tools (e.g. Unreal Insights) to identify and optimise gameplay systems on both client & server.
  • An understanding of a broad range of gameplay systems and architecture.
  • Experience writing game code with tight performance constraints.
Bulkheadbulkhead.com

A pioneering UK video game studio dedicated to creating world-class gaming experiences.

Working Week

All our employees work a 4 day work week 32hrs per week

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Generous annual leave depends on job title and a 4-day work week.

  • 28 days
  • 52 Fridays
  • 80 days off per year

Remote Working Policy

We mostly work onsite from our office in Derby UK.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Flexible working hours
  • Generous parental leave
  • Dentalcare
  • Equipment allowance
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Our Team

We're a team of 110 across 7 departments:

  • arts and design
    21
  • engineering
    20
  • education
    7
  • human resources
    5
  • finance
    2
  • +2 more teams

Desirable Skills and Experience

  • C++
  • Unreal Engine
  • Gameplay Design
  • Software Design
  • Object-Oriented Programming
  • Debugging
  • 3D Maths for Games
  • Problem Solving
  • Communication
  • Mentorship
  • Documentation
  • Planning

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