VFX Artist

Only considering candidates eligible to work in Montreal, Canada ⚠️

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a VFX Artist at Ubisoft Montréal, you will create, integrate, and optimize real-time visual effects that enhance gameplay readability, immersion, and the overall player experience. Working under the guidance of the VFX Team Lead, you will contribute to new game content including Heroes, events, skins, maps, and monetization assets, while respecting the project’s artistic vision, technical constraints, and production goals.

What you’ll do

  • Create and integrate real-time visual effects for combat, environment, and cinematic moments aligned with the artistic direction.
  • Deliver visual effects for Heroes, events, maps, skins, and monetization content that support gameplay clarity and player experience.
  • Collaborate closely with Game Design, Animation, Audio, Map/Event, Programming, and UI teams to ensure visual and functional consistency.
  • Partner with the VFX Team Lead to prioritize tasks, adjust deliverables, and maintain visual quality.
  • Integrate effects into the game engine, ensuring performance, readability, and stability.
  • Iterate on effects using cross-discipline feedback, including debugging and optimization within technical constraints.
  • Adjust effects based on post-launch feedback, balancing visual ambition with performance considerations.
  • Contribute to polish phases and maintain a high level of visual quality through final delivery.

Qualifications

What you bring to the team

  • Demonstrated ability to create real-time visual effects for games or interactive media.
  • Strong understanding of gameplay readability and how visual effects support player feedback.
  • Experience integrating and optimizing effects within a game engine.
  • Ability to collaborate effectively with cross-functional teams in a production environment.
  • Solid artistic skills in timing, motion, color, and composition.
  • Comfort iterating based on feedback and technical constraints.
  • Attention to detail with a strong focus on visual quality.
  • Portfolio or project examples showcasing real-time visual effects.

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio, demo reel, or project links showcasing your real-time visual effects work

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Ubisoft Montrealmontreal.ubisoft.com

Ubisoft Montreal creates world-renowned video games with a focus on innovation and quality.

Working Week

We don't officially have a 4 day work week, but we'd be open to applications for a 4 day work week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Ubisoft Montreal offers six weeks of vacation after the first year, promoting ample time for rest and personal pursuits.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

Hybrid work model with three days remote and two days in-office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Generous parental leave
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Game engine
  • Real-time VFX
  • Gameplay readability
  • Engine integration
  • Team collaboration
  • Color theory
  • Composition
  • Iteration & feedback
  • Detail orientation

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