Technical Lead (Anvil Pipeline)

Only considering candidates eligible to work in Montreal, Canada ⚠️

Job Description

About Anvil

The Anvil pipeline is used by over 4,000 people across multiple game productions. Thanks to the Anvil One strategy, every code change is automatically shared across all projects.

To support this strategy, we need a robust offering in automated testing. Oversight of the technical aspects of this domain is the mandate of this Tech Lead.

In collaboration with the CPI and the Architect, the goal will be to increase the quality, quantity and robustness of all tests.

You will be part of the larger Operations and Services team.

This role will follow the Technical Lead job description and expectations, with a particular focus on automated testing.

The holder of this position is the reference point for technological issues in their specialty. They are a technical specialist responsible for analyzing problems related to their area of expertise (technical specialty or game console). They are also accountable for the technological choices they make as well as the performance of all systems in their specialty. They continue to produce code and define best practices in their specialty.

What you will do

Main and regular duties of this job include:

  • Manage technical mandates given by the IT Project Manager (CPI) or IT Team Lead (TL) or the Technical Architect.
  • Act as the reference person within the IT team for technical aspects related to their specialty.
  • Act as a senior programmer and participate in programming the high-risk elements in their specialty.
  • Propose evolutions and technological choices related to their specialty.
  • Regularly measure performance and optimize systems related to their specialty as needed.
  • Solve the most complex technical problems related to their specialty.
  • Act as a technical mentor for their specialty.
  • Advise the Architect and/or CPI by proposing corrective measures when necessary to meet established objectives.
  • Work with the Technical Directors of other disciplines (design, art, animation, audio, etc.) to ensure the effectiveness of systems related to their specialty and used by other disciplines.
  • Participate in performance follow-ups in collaboration with the CPI.
  • Perform any other related tasks.

Qualifications

What you bring

Education:

  • Bachelor’s degree in computer science or computer engineering or any other equivalent training.

Relevant experience:

  • Minimum of 7 years of programming experience on a specific console or in a specialty or any other relevant experience.

Required core technical skills:

  • Advanced level in C# programming
  • Good level in C++ programming
  • Good understanding of software quality processes
  • Understanding of test automation and build systems is an asset

Abilities and knowledge:

  • Strong analytical and synthesis skills
  • Problem-solving ability
  • Good interpersonal and communication skills
  • Being autonomous and resourceful
  • Initiative-taking
  • Attention to detail
  • Flexible in organizing one’s work
  • Able to work as part of a team
  • Able to adapt to change
  • Results-oriented

What to send us

  • Your CV highlighting your education, experiences, skills and, if applicable, shipped games

Additional information

Ubisoft is a global reference in video games, with teams across the world creating original and memorable game experiences, from Assassin’s Creed to Rainbow Six to Just Dance and many others. We believe diversity of viewpoints advances both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

We adopt a hybrid work model that helps you stay connected with your team and aligned with company priorities while giving you the ability to maintain work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.

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Ubisoft Montrealmontreal.ubisoft.com

Ubisoft Montreal creates world-renowned video games with a focus on innovation and quality.

Working Week

We don't officially have a 4 day work week, but we'd be open to applications for a 4 day work week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Ubisoft Montreal offers six weeks of vacation after the first year, promoting ample time for rest and personal pursuits.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

Hybrid work model with three days remote and two days in-office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Generous parental leave
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Anvil Pipeline
  • Build systems
  • C#
  • C++
  • Automated testing
  • Software quality
  • Performance tuning
  • Problem solving
  • Technical mentoring
  • Communication
  • Teamwork
  • Initiative
  • Adaptability
  • Result oriented
  • Analytical thinking

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