Senior Technical Artist - R&D

Behaviour

We are open to applications for a 4 day week @ 80% salary.

Posted 5 months ago

Sorry, this job is now closed.

Only considering candidates eligible to work in Montreal, Canada ⚠️

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Note: This job listing has been edited to clarify both the role and Behaviour's intended AI applications.

Behaviour is exploring the use of generative AI tools to improve internal workflows - not for anything that ships in our games.

We are looking for a Senior Technical Artist with strong programming and analytical skills to work in an R&D context towards bridging the gap between Generative AI technologies and artistic workflows. This role is ideal for someone who thrives at the intersection of art and technology, with a particular interest in evaluating Generative AI tools with a responsible and ethical mindset.

You will be responsible for analyzing new technologies, testing Generative AI models, and reporting on their potential impact on tech art. By leveraging Python and other scripting languages, you’ll prototype solutions and test different concepts.

This is a key role in ensuring that technology, tools, and processesare empowering artists to understand the limitations and capabilities of the constantly evolving AI ecosystem.

What you will be doing:

  • Act as the bridge between creative and technical teams, explaining the capabilities and limitations of emerging generative AI technologies.
  • Analyze, test, and document the usefulness of generative AI-powered tools for Tech Art workflows (e.g., video, image, and content generation).
  • Collaborate with artists to prototype, build,and experiment solutions using generative AI and custom tools.
  • Develop scripts and tools which use Generative AI (Python, Ollama, etc.) to simplify and automate tasks.
  • Stay at the forefront of technology trends, constantly seeking innovative ways to integrate AI and real-time solutions into workflows.

What we’re looking for:

  • Strong background in 3D workflows, modelling, texturing, animation, lighting, VFX, scripting).
  • Hands-on experience with Generative AI tools for video, image, or content creation. (Stable Diffusion, ComfyUI).
  • Prompt engineering experience with different models (Gemini, GPT, etc.)
  • Solid scripting and programming skills in Python.
  • Experience with commercial 3D software (Blender, Maya, or similar).
  • Knowledge of creating and deploying production-ready pipelines, version control, and tool deployment.

Nice to Have

  • Experience with Unreal Engine.
  • Familiarity with real-time 3D graphics pipelines and digital content creation workflows.
  • Technical knowledge of shaders, materials, and rendering optimization.
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Behaviourbhvr.com

Behaviour Interactive creates engaging video games with a focus on original IPs and player experience.

Working Week

We are open to applications for a 4 day week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Behaviour Interactive offers generous paid time off and encourages employees to rest and recharge.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

We work hybrid remotely, with three days remote and two days in our office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

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