Senior Producer

Blackbird Interactive

In 2022, we announced that our studio is implementing a four-day work week (32hrs) as well as supporting in-studio, remote, and hybrid work arrangements as permanent options to our employees.

Only considering candidates eligible to work in Canada ⚠️

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understand and resolve that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?

Blackbird Interactive is seeking a Senior Producer to lead the successful delivery of a large IP on VR devices. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.

Responsibilities:

  • Establish and maintain the product roadmap
  • Manage overall project scope and quality, proactively assess and mitigate risk
  • Manage resource requirements, establish dependencies, and balance priorities
  • Define, drive and own milestones and other project deliverables
  • Partner with a technical and creative leadership team to ensure project vision, deliverables, and goals are met
  • Evaluate development processes for success and iterate when the team and product need to evolve
  • Oversee  cross-discipline feature teams and maintain scope and capacity on a daily basis
  • Partner with project creative leadership to establish feature goals and deliver features on time and in budget
  • Establish and manage relationships and processes with key stakeholders, publisher and external partners
  • Establish and maintain regular communication channels with feature teams and coordinate dependencies with stakeholders.
  • Mentor, coach and support producers and other team members.
  • Champion effective production processes identify opportunities to improve processes that will increase quality and efficiency, and help shape the evolution of production practices across the team.

Requirements:

  • Minimum of 8 years experience in a producer/project manager capacity across full-cycle projects.
  • Proven track record of successful releases
  • Understands the unique challenges of VR game development and the broader VR market
  • Strong understanding of game development cycle from pre-production to release
  • Is a steady and practiced hand at steering a game’s production through the different stages of development
  • Adept at preparing mitigation and contingency plans before problems occur within a team or project.
  • Strategic thinker with high proficiency in various project management methodologies, who knows when to apply which methodologies to drive toward effective outcomes
  • Experience working directly with external and publisher stakeholders
  • Passion and enthusiasm for games and game development.
  • Effective communication skills across all levels and disciplines.
  • Ability to work in a fast-paced dynamic and collaborative team environment.

Pluses:

  • Experience developing VR games/ applications
  • University degree or equivalent professional experience.
  • Experience in cross-platform development environments.
  • At least 2 shipped AAA game projects.
  • Experience with AzureDevOps, Hansoft, JIRA, or other project management software tools.
  • Lean/Agile certifications.

$150,000 - $160,000 a year

Blackbird Interactiveblackbirdinteractive.com

Creative-fueled, future-driven, independent game studio.

Working Week

In 2022, we announced that our studio is implementing a four-day work week (32hrs) as well as supporting in-studio, remote, and hybrid work arrangements as permanent options to our employees.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

4 weeks paid vacation + 11 paid public holidays + 3 paid days per year for professional development + December break

  • 32 days
  • 52 Fridays
  • 84 days off per year

Remote Working Policy

We offer remote working (but require some time in the office) and are a team of 300 and mostly based in USA. Our team works from:

  • Vancouver
    220
  • Montreal
    2
  • Kitchener
    2
  • Toronto
    2
  • Winnipeg
    1
  • Edmonton
    1
  • Halifax
    1
  • Manitoba
    1

Company Benefits

  • Health insurance
  • Generous parental leave
  • Dentalcare
  • Profit sharing bonus program
  • Equipment allowance

Desirable Skills and Experience

  • AzureDevOps
  • Hansoft
  • JIRA
  • Project management
  • Cross-platform development
  • VR game development
  • Risk assessment
  • Stakeholder management
  • Effective communication
  • Strategic thinking
  • Lean/Agile methodologies

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