Senior Level Designer

Behaviour

We are open to applications for a 4 day week @ 80% salary.

Only considering candidates eligible to work in Montreal, Canada ⚠️

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Senior Level Designer, you will report to an Associate Design Director and play a pivotal role in bringing the next chapter of a renowned AAA franchise to life. You’ll collaborate with a team of seasoned professionals to craft high-quality missions that meet the project’s ambitious standards. This is a unique opportunity to contribute to a prestigious IP with strong industry recognition.

In this role you will:

  • Design, prototype, and own missions from pre-production to final implementation as part of a team, ensuring they deliver engaging objectives, combat encounters, and scenarios aligned with the game’s narrative and core gameplay pillars.
  • Shape mission flow, pacing, and difficulty curves to ensure engaging and rewarding experiences.
  • Combine combat, exploration, and storytelling into cohesive, interactive experiences.
  • Partner with systems designers to ensure missions complement progression, rewards, and core mechanics.
  • Clearly communicate your design intent to the creative director, artists, engineers, and QA across the full production pipeline.

What we are looking for:

  • 4–5 years of proven experience designing missions, quests, or levels on shipped AAA or mid-size titles.
  • Strong understanding of mission design principles, including flow, pacing, player motivation, and engagement loops.
  • Proficiency with Unreal Engine 5 or similar engine.
  •  Experience with visual scripting, such as Blueprint, for mission logic and ingredient prototyping.
  • Ability to balance narrative-driven storytelling with gameplay-driven challenges.
  • Excellent communication skills and collaborative mindset, in English and/or French.

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Behaviourbhvr.com

Behaviour Interactive creates engaging video games with a focus on original IPs and player experience.

Working Week

We are open to applications for a 4 day week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Behaviour Interactive offers generous paid time off and encourages employees to rest and recharge.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

We work hybrid remotely, with three days remote and two days in our office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Unreal Engine
  • Blueprint
  • Blueprint
  • Mission design
  • Level design
  • Prototyping
  • Gameplay balancing
  • Narrative design
  • Combat design
  • Pacing
  • Difficulty tuning
  • Visual scripting
  • Communication
  • Collaboration
  • AAA shipped titles

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