Gameplay Programmer
Posted 5 months ago
Only considering candidates who are eligible to work in Montreal, Canada ⚠️
GAMEPLAY PROGRAMMER
Reports to: LEAD PROGRAMMER
PERMANENT – FULL-TIME
RESPONSIBILITIES:
- Implement software autonomously in C++ by applying the "best-in-class" development principles while producing intuitive and easy-to-debug code that runs optimally onto our shipping targets;
- Following the game design intentions, analyze and estimate times, costs and needs as well as the impact of the proposed functions, and provide realistic updates on its progress;
- Rapidly prototype new in-game feature, and switch to production mode when implementing new in-game feature by producing quality code that is robust, efficient & easy-to-maintain, and suggest improvements (refactors) whenever necessary;
- Collaborate with various teams and trades (Game Design, Animation, Audio, Art, Technical and Production) as well as external studios to perform the technical design, implementation, debugging and optimization of a given feature;
- Produce technical design documentations (TDD) when developing complex systems, partake into technical code reviews and share knowledge with the team & project;
- Bring features to expected level of quality & ensure the ambitions remain in accordance with the deadlines;
- Maintain technical documentation of technical systems up to date, share knowledge with peers and do presentation of the delivered work;
- Act as a technical coach and contribute positively to the achievements of the project and the team objectives.
EXPERIENCE & QUALIFICATIONS:
- University degree in Programming, Computer Engineering, Software Engineering or related field;
- 4-7+ years of experience in the industry as a Programmer including at least 3 years in either Gameplay or AI;
- Have participated in one or multiple AAA productions, shipped at least one;
- Excellent mastering in programming in C++;
- Solid knowledge of gameplay systems (inventories, looting, crafting, skills tree, quests, etc.), Artificial Intelligence (AI) and/or User Interface (UI);
- Solid object-oriented design patterns skills;
- Experience with developing systems & supporting other trades;
- Experience with profiling and optimizations, an asset;
- Experience with Unreal development (or custom game engines), an asset;
INTERPERSONAL QUALITIES:
- Ability to prioritize, plan, organize work, manage time and work on time;
- Ability to work in a team (in Agile Pods), in person and remotely, and through different time zones;
- Team Player and Great Collaborator;
- Rigorous, adaptable, accountable and solution oriented;
- Empathetic, excellent relationship and soft skills;
- Maturity to receive and give constructive criticism;
- Desirous to push back the barriers of video game technology;
- Ability in coaching and sharing skills;
- Passion, motivation, drive and enthusiasm are essential;
- Team pillars (in no particular order): Trust, Inclusivity, Resourcefulness, Adaptability, Autonomy, Collaboration, Ownership, Empowerment, Accountability & Failure Is Essential to Success
WHY JOIN US?
- **Flexible work schedule:**because unexpected events are part of life when you are sick or need personal days;
- **Hybrid work:**because we have adapted to the new reality;
- **Access to Groupe insurance:**To take care of yourself and your loved ones;
- **Access to Groupe RRSPs:**we think about your future;
- **Access to a telemedicine service for the family:**to avoid a pleasant 24hours in the emergency room;
- **Bonus system:**we recognize the work accomplished.
Come and create emotion with us!