Posted 3 weeks ago
Only considering candidates eligible to work in Montreal, Canada ⚠️
Position description
As a gameplay animator (NPC), you will be responsible for creating, integrating and validating animation systems for non-player characters (NPCs), whether enemies or allies. Your work must follow the animation direction's vision while meeting design constraints and the technical requirements of the game engine.
Responsibilities
- Design NPC animation systems for varied behaviors:
- Basic locomotion
- 3D navigation
- Combat behaviors
- Hostage situations
- Process and refine motion-capture (mocap) data with precision, taking into account the specifics of the game engine.
- Export and integrate animations following technical rules established by technical direction, collaborating with technical animators, designers and programmers.
- Test and iterate systems directly in the game to ensure proper function and quality.
- Collaborate daily with other members of the animation team, animation direction, programmers and designers to deliver features on time and at required quality.
- Own the final quality of each animated feature in the game.
Qualifications
- A keen eye for detail and visual quality.
- An open, collaborative attitude and the ability to find compromises to solve complex problems.
- Consistent motivation and pride in delivering high-quality work.
- Flexibility and ability to handle frustrations related to changes in production.
- Passion for teamwork and idea sharing in a creative environment.
- Proven experience in NPC animation and creation of animation systems.
- Strong skills in mocap data processing.
- Knowledge of MotionBuilder is an asset.
- Experience on a published AAA title is a plus.
- Good understanding of technical constraints related to engine integration.
- Ability to work in a multidisciplinary environment and respect artistic and technical visions.
Additional information
Recruiting specialists will review your application. Please send a portfolio of your best work (images or a link, password-protected links accepted) and your CV highlighting education, experience and skills.
About us
Ubisoft is a global reference in video games with teams around the world creating original and memorable experiences. We believe diversity of perspective advances both players and teams. We adopt a hybrid work model to help you stay connected to your team while maintaining work-life balance. Some roles may be fully office-based and not eligible for hybrid work.
