Senior Game Designer

Eidos Montreal

In 2022 we switched to a 4 day work week (32 hours)

Posted 3 months ago

⚠️ You'll be automatically rejected if you can't work from Canada

SENIOR GAME DESIGNER (ENEMIES: AI & ENCOUNTER/COMBAT) **REPORTS TO: LEAD GAME DESIGNER

PERMANENT - FULL TIME**

THE TEAM: We are currently building a new Game Design team for a new project and are looking for passionate people who would like to have a real impact on it.

WHAT YOU WILL DO:

  • Participate in the design of Combat Encounters in close collaboration with the Level Design and Programming teams for a combat rich game;
  • Participate in the design and implementation of Enemy Design & AI behaviors to support combat;
  • Once implemented, validate that Enemy Design/AI and Combat Encounters meet the required level of quality on gameplay, balancing and difficulty progression;
  • Closely work and collaborate with all departments (Art, Animation, Programming, Audio...) to implement, review and adjust your designs within the game engine.

WHAT YOU BRING:

  • Experience in Game Design in the Video Game industry;
  • Solid design methodology based on rational analysis;
  • Good knowledge of industry standards in the field of Enemy Behaviours/AI and Combat Encounter design;
  • Experience with rapid iteration/prototyping approach;
  • Excellent communication skills to illustrate ideas;
  • Ability to give and receive constructive feedback.

EVEN BETTER IF YOU HAVE:

  • A hands-on knowledge of technical challenges and approaches related to Enemy AI behaviors and Encounter implementation.
  • Good analysis & reverse engineering capacity;
  • Desire to have ownership and structure efficiently the subjects you work on;
  • Good versatility to tackle a variety of tasks and collaborate with various teams at the same time;
  • Good understanding of accessibility in game design.

GOOD TO KNOW:

  • Permanent, full-time position;
  • Choice of work location (office, home or hybrid);
  • Group insurance, telemedicine service;
  • RRSP and bonus system.
Eidos Montrealeidosmontreal.com

Our mission: Crafting Emotions. Creators of the Tomb Raider Series.

Our Working Week

In 2022 we switched to a 4 day work week (32 hours)

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Our vacation policy is 20 days

  • 20 days
  • 52 Fridays
  • 72 days off per year

Our Remote Working Policy

We offer remote working (but require some time in the office) and are a team of 600 and mostly based in Canada.

Our Employee Benefits

  • Health insurance
  • Flexible working hours

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