Posted 1 month ago
Only considering candidates eligible to work in Montreal, Canada ⚠️
Position Description
As a senior gameplay animator, you will be responsible for creating high-quality first-person animations that define the iconic feel of Rainbow Six Siege. You will work on both first-person viewmodel animations and their third-person replication, ensuring consistency, responsiveness, and immersion. Your work will directly impact player experience.
What you will do:
- Design and implement animation systems for player first-person view, as well as their third-person equivalents.
- Create expressive, polished keyframe animations in line with the animation art direction and design constraints.
- Work with motion capture data for third-person animations, adapting it to the game’s style and technical constraints.
- Export and integrate your animations into the engine in collaboration with technical animators, designers, and programmers.
- Collaborate closely with other animators, directors, and developers to deliver features on time and at the expected quality level.
- Participate in the creative process by producing mockups or prototypes when necessary.
- Own the final in-game feel of your animations — this is our primary quality criterion.
- Work as part of a team, share your ideas, and welcome others’. You enjoy solving complex problems in a creative and elegant way.
- Mentor and guide more junior team members.
Systems include but are not limited to:
- FPS combat experience.
- Operators.
- Event content.
- Core gameplay R&D.
Qualifications
- Minimum 4–5 years of experience in game animation (or equivalent).
- Have contributed to the release of at least one game.
- Experience in first-person game animation is a significant asset.
- Excellent keyframe animation skills.
- Familiarity with motion capture workflows.
- Proficiency in animation software such as MotionBuilder, 3ds Max, or Maya.
- Ability to communicate effectively with other disciplines and contribute to the team’s visual improvement.
- A passion for pushing the boundaries of animation while working in synergy with the team.
Additional Information
Please send us a portfolio of your best work (images or password-protected link) along with your resume highlighting your education, experience, and skills.
About Us
Ubisoft is a global video game leader with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six to Just Dance and beyond. We believe that diversity of perspectives advances both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
We adopt a hybrid work model that helps you stay connected with your team and aligned with company priorities while giving you the flexibility to maintain your work-life balance. Note that some roles are fully office-based and not eligible for hybrid work.
