Senior Design Director / Senior Game Director

Behaviour

We are open to applications for a 4 day week @ 80% salary.

Only considering candidates eligible to work in Montreal, Canada ⚠️

Dead by Daylight has grown into a global phenomenon, bringing together over 70 million players worldwide and reaching more than 5 million monthly active users. Powered by a vibrant and deeply engaged community, the game has surpassed $1 billion in lifetime revenue and continues to generate over $200 million annually. With 2025 marking its strongest year to date, Dead by Daylight stands as one of the most successful and enduring live service games in the industry.

Continuously evolving through live content, systems innovation, and long-term player engagement, Dead by Daylight remains at the forefront of live-service gaming. We are seeking a visionary Senior Design Director to help take the game to the next level. If you live and breathe meaningful multiplayer experiences and are driven by the challenges of operating a live service, this is your opportunity to make a lasting impact on an iconic title.

Reporting to the Executive Producer, you will partner closely with the Senior Creative Director to translate creative goals into compelling, innovative gameplay experiences. You will own the design direction across game modes, player progression, content, and systems, ensuring execution is cohesive, impactful, and aligned with long-term objectives.

The Design Director will be responsible for carefully balancing design priorities with player expectations. We want someone who can identify areas for improvement and challenge the status quo, while respecting what the players love about the game.

In this role you will:

  • Collaborate closely with the Senior Creative Director to bring his vision to life by owning the design roadmap and shape the future of Dead by Daylight.
  • Define, pitch, and communicate a clear and compelling design vision for new content, features, and game modes.
  • Be the go-to expert on how design is structured, implemented, and iterated across the entire game.
  • Lead key design reviews; responsible for go/no-go decisions, managing gate processes, and making final calls on high-impact design choices.
  • Inspire a multidisciplinary design team, fostering creative innovation and technical excellence across gameplay and systems.
  • Evaluate and elevate existing systems while driving new, bold ideas that enrich player engagement.
  • Champion a player-first mentality while balancing business objectives and creative ambition.
  • Mentor, support, and grow the next generation of talented game designers at Behaviour.

What we are looking for:

  • Proven experience as a Design Director and Game Director on a successful PC/Console live multiplayer game.
  • Strong expertise in gameplay design: from mechanics to the meta strategy, level design, systems, content pacing and player goals.
  • Video game track record demonstrating strong creativity, innovation, and a sharp analytics sense to translate player behavior into meaningful design decisions.
  • Understanding of live-service and and what it takes to keep players coming back.
  • Demonstrated ability to pitch ideas, influence teams, and align cross-discipline stakeholders.
  • Passion for asymmetrical gameplay, and evolving multiplayer experiences.

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Behaviourbhvr.com

Behaviour Interactive creates engaging video games with a focus on original IPs and player experience.

Working Week

We are open to applications for a 4 day week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Behaviour Interactive offers generous paid time off and encourages employees to rest and recharge.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

We work hybrid remotely, with three days remote and two days in our office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Gameplay design
  • Level design
  • Systems design
  • Content pacing
  • Player engagement
  • Analytics
  • Live-service operation
  • Idea pitching
  • Stakeholder alignment
  • Asymmetrical gameplay

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