Level Designer

Behaviour

We are open to applications for a 4 day week @ 80% salary.

Only considering candidates eligible to work in Montreal, Canada ⚠️

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Team Lead Level Design, it's essential to understand how a good world and mission are crafted. This role acts as a leader and liaison for the level design team. Additionally, the Lead Game Designer guides the team and participates in the development of new procedural maps and mechanics, pushing the boundaries of technology, production, and creativity. The goal is to lead the team to produce an exceptional and captivating game that provides players with an unforgettable experience

In this role you will:

  • Drive a level design team in the creation and delivery of high-quality games.
  • Work with the producer, design director, product managers and other leads to coordinate the level design team throughout the life of the project.
  • Commit to deadlines and work with the production to set projects priorities and create work schedule for his team.
  • Establish and maintain clear metrics supporting the creation process of maps.
  • Develop concepts to communicate the creative vision by combining visual aids, environment maps, data sheets & prototypes.
  • Help build & document better, more efficient processes with the level design team & connected disciplines.

What we're looking for:

  • You must have 5+ years in the video game industry in a leardership role on at least 2 released titles.
  • Experience managing a level design team.
  • Familiarity with Confluence and Jira is a plus.
  • Excellent creative and technical communications skills (written and oral).
  • Capacity to meet deadlines.
  • Experience with Unreal Engine.

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Behaviourbhvr.com

Behaviour Interactive creates engaging video games with a focus on original IPs and player experience.

Working Week

We are open to applications for a 4 day week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Behaviour Interactive offers generous paid time off and encourages employees to rest and recharge.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

We work hybrid remotely, with three days remote and two days in our office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

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