Level Designer

Eidos Montreal

In 2022 we switched to a 4 day work week (32 hours)

Only considering candidates eligible to work in Montreal, Canada ⚠️

Level Designer

Reports to: Lead Level Designer

Permanent – Full-Time

What you will do

  • Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere;
  • Work closely with the Level Design team and Level Artists in creating top quality levels with the tools available;
  • Design levels (layout, situations, design document) in close collaboration with Level Artists while following design and technical guidelines;
  • Develop 3D playgrounds and levels, integrate actors and scripted events, and balance the gameplay in-game;
  • Help with the development of the various features and mechanics during the project;
  • Work in collaboration with the Game Design team, Game Director and Lead Level; Designer to achieve the emotions and player experience desired in each level;
  • Write general level design documents for the use of other Level Designers;
  • Provide support to less experienced level designers.

What you bring

  • University or college diploma in game design, or equivalent training;
  • + 3 years of experience in the video game industry as a Level Designer;
  • Minimum of 1 published title as a Level Designer;
  • Good knowledge in systemic design;
  • Good knowledge in game level architecture and 3D environments;
  • Experience using industry standard level editing tools, editors and pipelines;
  • Knowledge of Unreal 4 or 5 engine;
  • Excellent communication skills and the ability to exemplify one’s own ideas;

Even better if you have

  • Experience with either level design layouts for complex combat encounters OR layout design for third person platforming/parkour traversals;
  • Good knowledge in scripting;
  • Ability to multitask;
  • Excellent capability to give and receive advice;
  • Skills in leadership, proactivity and continuouscommitment to workwithdifferentdepartments (design, animation and programming);
  • Ability to work in a team focused on continuous improvement;
  • Ability to learn and share personal knowledge;
  • The maturity to give and receive constructive criticism is expected.

Why join us?

  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: because we have adapted to the new reality;
  • Access to Groupe insurance: To take care of yourself and your loved ones;
  • Access to Groupe RRSPs: we think about your future;
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room :wink:
  • Bonus system: we recognize the work accomplished

Come and create emotion with us!

Eidos Montrealeidosmontreal.com

Our mission: Crafting Emotions. Creators of the Tomb Raider Series.

Working Week

In 2022 we switched to a 4 day work week (32 hours)

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Our vacation policy is 20 days

  • 20 days
  • 52 Fridays
  • 72 days off per year

Remote Working Policy

We offer remote working (but require some time in the office) and are a team of 600 and mostly based in Canada.

Company Benefits

  • Health insurance

Desirable Skills and Experience

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