Posted 5 months ago
Only considering candidates eligible to work in Montreal, Canada ⚠️
As a Lead Technical Designer, you will be responsible for creating and implementing complex, technical and systemic design elements in a game.
You will primarily be a game or level designer recognized for your technical skills within a design or multidisciplinary production team.
Acting as a technical reference for your team, you will help, support and advise your peers as needed. You may also be called upon to become the project's technical expert on a specific game element.
What you will do:
- Own the realization and implementation of the technical elements of a complete game feature, collaborating closely with technical directors, programmers and other disciplines.
- Act as a technical expert on a specific subject, being responsible for tools, documentation, technical support, and for identifying and sharing best practices.
- Participate in optimization and validation of data, ensuring colleagues follow technical standards for your area of expertise while considering budget constraints.
- Participate in advanced data debugging through the end of production.
- Provide periodic feedback to design leadership, such as suggestions to improve tools and methods.
- Participate in testing new features or tools before they are rolled out to the rest of the team.
- Perform production tasks within a team as a game or level designer and prototype gameplay features during game design.
- Design and implement more complex, abstract design elements in the game that present technical challenges or have game-wide impact.
Qualifications:
- 8 years of experience in game or level design with a more technical profile.
- Ability to understand and communicate in technical language and clearly express ideas (written and verbal).
- Strong adaptability, analysis and problem-solving skills.
- User-focused mindset.
- Strong curiosity and passion for understanding how things work.
- Experience with multiple engines and platforms (asset).
- Experience with several 2D/3D creation tools (asset).
- Experience with programming/scripting (asset).
Application: Submit a CV highlighting your background and skills. A real person (Charlotte, talent acquisition specialist) will review applications.
About us: Ubisoft is a global reference in video games with teams worldwide creating original, memorable experiences. We adopt a hybrid work model to help you stay connected with your team while maintaining work-life balance. Some roles may be fully office-based and not eligible for hybrid work.
