Lead Producer

Blackbird Interactive

In 2022, we announced that our studio is implementing a four-day work week (32hrs) as well as supporting in-studio, remote, and hybrid work arrangements as permanent options to our employees.

Only considering candidates eligible to work in Canada ⚠️

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Do you love it when a plan comes together? Are you able to look at a problem and identify the steps that are necessary to understand and resolve that problem? Are you an expert at cross-platform game development through the entire production cycle? Do you love rallying and motivating a team towards shared goals to build a great game?

Blackbird Interactive is seeking a Lead Producer to lead the successful delivery of a large IP across multiple platforms. You will work with talented internal and external teams, help identify their needs, and move them through all project phases, including post-launch.

Responsibilities

  • Establish and maintain the product schedule & roadmap.
  • Manage overall project scope and quality, proactively assess and mitigate risk.
  • Manage resource requirements, establish dependencies, and balance priorities.
  • Define, drive and own milestones and other project deliverables.
  • Partner with technical and creative leadership teams to ensure project vision, deliverables, and goals are met.
  • Evaluate development processes for success and iterate when the team and product need to evolve.
  • Oversee cross-discipline feature teams and maintain scope and capacity on a daily basis.
  • Partner with project creative leadership to establish feature goals and deliver features on time and on budget.
  • Establish and manage relationships and processes with key stakeholders, publisher and external partners.
  • Establish and maintain regular communication channels with feature teams and coordinate dependencies with stakeholders.
  • Mentor, coach, and support producers and other team members.
  • Champion effective production processes, identify opportunities to improve processes that will increase quality and efficiency, and help shape the evolution of production practices across the team.

Requirements

  • Minimum of 8 years of experience in a producer/project manager capacity across full-cycle projects.
  • Proven track record of successful releases.
  • Strong understanding of the game development cycle from pre-production to release and beyond.
  • Experience leading medium to large size development teams.
  • Demonstrable ability to develop and manage clear, adaptable project schedules and delivery plans, applying appropriate project management methodologies, tools, and frameworks to drive effective execution across complex projects.
  • Is a steady and practiced hand at steering a game’s production through the different stages of development.
  • Adept at preparing mitigation and contingency plans before problems occur within a team or project.
  • Experience working directly with external and publisher stakeholders.
  • Passion and enthusiasm for games and game development.
  • Effective communication skills across all levels and disciplines.
  • Ability to work in a fast-paced, dynamic, and collaborative team environment.

Pluses

  • University degree or equivalent professional experience.
  • Experience in cross-platform development environments.
  • At least 2 shipped AAA game projects.
  • Experience with AzureDevOps, Hansoft, JIRA, or other project management software tools.
  • Lean/Agile certifications.

$125,000 - $160,000 a year

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Blackbird Interactiveblackbirdinteractive.com

Creative-fueled, future-driven, independent game studio.

Working Week

In 2022, we announced that our studio is implementing a four-day work week (32hrs) as well as supporting in-studio, remote, and hybrid work arrangements as permanent options to our employees.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

4 weeks paid vacation + 11 paid public holidays + 3 paid days per year for professional development + December break

  • 32 days
  • 52 Fridays
  • 84 days off per year

Remote Working Policy

We offer remote working (but require some time in the office) and are a team of 300 and mostly based in USA. Our team works from:

  • Vancouver
    220
  • Montreal
    2
  • Kitchener
    2
  • Toronto
    2
  • Winnipeg
    1
  • Edmonton
    1
  • Halifax
    1
  • Manitoba
    1

Company Benefits

  • Health insurance
  • Generous parental leave
  • Dentalcare
  • Profit sharing bonus program
  • Equipment allowance

Desirable Skills and Experience

  • Azure DevOps
  • Hansoft
  • JIRA
  • Project management
  • Risk mitigation
  • Resource management
  • Stakeholder management
  • Agile methodologies
  • Communication
  • Team leadership
  • Mentoring

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