Lead Gameplay Engineer

Splash Damage

We have embraced a 4-day work week to boost creativity and build better games (32hrs / week)

Only considering candidates eligible to work in Bromley, UK ⚠️

About Splash Damage

We believe that games play better with friends. For more than 20 years, we’ve been creating team-based multiplayer experiences that have entertained tens of millions of players all over the world and forged countless new friendships along the way.

Our studio culture is rooted in our open, friendly, and collaborative environment. Our games are made by people from all over the world, from our entry-level Fresh Talent hires to industry veterans, and we believe that fostering that diverse culture is the best way to build both our games and our studio. We have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for.

Our offices are based in Bromley, UK.

Benefits

We offer a comprehensive benefits package for you and your family, including:

  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and our life assurance scheme.
  • 4 day work week: Tuesday - Friday
  • 20 days of annual leave, equivalent to 5 weeks within a 4 day work week.
  • Summer & Winter closure, not taken from holiday allowance - 1st full week of August and Christmas Eve to New Years day.
  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process.
  • Private Medical and Dental Cover for you and your family, along with a 24/7 digital GP service.
  • Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First-Aiders, and on-site or remote counselling.
  • Our bespoke Learning and Development course framework to help you grow as an employee, manager, and leader.
  • Industry-leading fully paid 30 weeks maternity leave & 10 weeks paternity leave.

The Role

At Splash Damage, we create multiplayer combat games that champion team play and promote lifelong friendships. Members of the Gameplay programming team at Splash Damage are responsible for implementing new and exciting gameplay features within a multiplayer environment. We work closely with other disciplines to help them realise their ideas through rapid prototyping and iterative agile development.

As a Lead Gameplay Programmer, you will consider the skills and talents of your team members and use their experience to identify risk, build roadmaps and become a force-multiplier for your team, mentoring them every step of the way.

As an Unreal Engine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this. We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.

You Excel at:

  • Setting clear technical direction, intent and best practices within your team.
  • Identifying risks and blockers early and proactively removing them.
  • Working effectively in open and collaborative environments.
  • Working closely with project leadership to plan long term road maps and improve development processes.
  • Seeing the big picture impact of decisions and critically evaluating them.
  • Write clear, maintainable and scalable code as needed
  • Nurturing professional growth within your team with an enthusiastic attitude and a team-first mentality.
  • Communicating ideas, intent and constraints to both technical and non-technical team members.

You Have:

  • Expert knowledge of C++, with relevant professional experience.
  • Strong understanding of game-development related 3D maths principles.
  • The leadership skills to lead a gameplay development team.
  • Professional experience iteratively implementing gameplay features from inception to delivery.
  • Experience working in all phases of game development, from feature design to planning and establishing roadmaps, implementation, and bug-fixing.
  • Able to analyse and debug unfamiliar code of a reasonable complexity to understand and extend the functionality of an existing module.
  • Has knowledge and experience driving an agile methodology within a team.
  • Experience working closely with design teams to elicit requirements and design gameplay systems.
  • Ability to review and give feedback on teams work in a clear and constructive manner.

Bonus Points For:

  • Professional development experience with real-time networked multiplayer games.
  • Professional Unreal Engine 4 development experience on PC and/or consoles.
  • Experience with multi-threaded development
  • Experience developing for Xbox Series, PlayStation5, Xbox One and/or PS4.
  • Experience profiling and optimising code for optimal CPU, memory and bandwidth usage.
  • Experience in animation programming.
  • Experience developing procedurally generated environments.

Splash Damage is an equal-opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.

Splash Damagesplashdamage.com

Creating team-based games with a strong focus on respect, teamwork, and inclusivity.

Working Week

We have embraced a 4-day work week to boost creativity and build better games (32hrs / week)

  • 🏖️
    Mon
  • Tue
  • Wed
  • Thu
  • Fri

Our Vacation Policy

We offer 24 days/year plus public holidays

  • 32 days
  • 52 Mondays
  • 84 days off per year

Remote Working Policy

We mostly work on-site from our office in London, but also have team members working remotely within the UK.

  • UK
    400

Company Benefits

  • Private Health and Dental Cover
  • Pension Contributions with matched contributions
  • 30 weeks maternity, 10 weeks paternity leave
  • Included in Healthcare
  • Life Assurance
  • Learning & Development platform and opportunities
  • Performance Related Pay
  • Employee Assistance Program, Counselling Service

Desirable Skills and Experience

  • C++
  • Unreal Engine
  • Technical direction
  • Risk identification
  • Collaborative work
  • Long term planning
  • Critical evaluation
  • Maintainable code
  • Professional growth
  • Communication
  • 3D maths principles
  • Agile methodology
  • Debugging
  • Design collaboration

Share this job:

Report incorrect data

Let us know if the job has expired