Lead Core Programmer

Eidos Montreal

In 2022 we switched to a 4 day work week (32 hours)

Posted 1 month ago

⚠️ You'll be automatically rejected if you can't work from Canada


Reports to: Programming Director


What you will do

• Mentoring, managing and leading the engine programming team;

• Analyzing the requirements of the game teams and defining the required functionalities and engine systems that must be developed to support them;

• Conducting regular code reviews and managing the coding team to excellence;

• Working with the production team to plan development and provide tasks assignment to programmers’ team schedule;

• Participate in the recruitment process.

What you bring

• University degree in programming, software engineering, computer engineering or equivalent experience;

• Minimum 8 years of software engineering experience, at least 5 years in the game industry;

• Must have excellent knowledge of C++ and strong development and debugging skills;

• Strong knowledge of game engine design;

• Knowledge of game engine technologies such as graphics, physics, audio, tools, etc;

• Multi-threaded architecture;

• A desire to push the barriers of technology in video games is required.

Even better if you have

• Leadership;

• Excellent man-management skills;

• Ability to be a team player;

• The maturity to give and receive constructive criticism is expected;

• Be a good Communicator;

• Knowledge of additional programming languages is an important asset (C#, Python, etc).

Why join us?

Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;

Hybrid work: because we have adapted to the new reality;

Access to Groupe insurance: To take care of yourself and your loved ones;

Access to Groupe RRSPs: we think about your future;

Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;

Bonus system: we recognize the work accomplished.

Come and create emotion with us!

Eidos Montrealeidosmontreal.com

Our mission: Crafting Emotions. Creators of the Tomb Raider Series.

Our Working Week

In 2022 we switched to a 4 day work week (32 hours)

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️

Our Vacation Policy

Our vacation policy is 20 days

  • 20 days
  • 52 Fridays
  • 72 days off per year

Our Remote Working Policy

We offer remote working (but require some time in the office) and are a team of 600 and mostly based in Canada.

Our Employee Benefits

  • Health insurance
  • Flexible working hours

Expect to be working with

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