Gameplay Designer


Located in the heart of the UK, Derby serves as the home for BULKHEAD, a centre for creativity and innovation matched by its occupants here at Cardinal Square. Housing our AAA team, our modern, highly accessible and ever-evolving work space is a hospitable and welcoming environment for all those who join us on our journey. With a body of over 100 talented team members spread across multiple teams and projects, involvement remains a key focal point in our growth and expansion as we go from strength to strength. Adapting with an ever-evolving industry has been a key principal for our young company as we move forward, with each individual as important as the last, a focused and versatile ensemble determined to remain functional in a competitive environment. Check out more here:

  • 4 x 8hr days
  • 100% salary
  • Hybird Remote, Derby
  • Offers relocation

Only considering candidates eligible to work in Derby, UK ⚠️


We are looking for a Game Designer who has excellent knowledge of UE4/UE5 to join the team working on our definitive all out warfare FPS Game WARDOGS!

The team at BULKHEAD are a group of developers, who strive to build impressive multiplayer games. Our team members are multi-disciplined developers who strive to push boundaries, question the norm and are always looking for better ways to do things.

Working closely with Senior Designers, the Lead Designer, Design Director, and Production you will help design several major features. You will collaborate closely with your design team peers and the rest of the development team to create unique and thrilling game experiences throughout various areas of the game.

You will be excited by the prospect of having many varied game design tasks, addressing the day-to-day and week-to-week needs of a large title. You will be able to iterate quickly, aiding in creating contemporary design solutions that you will build from end-to-end, from early ideation, to documentation, through to prototyping and final implementation in engine.

If you have the skills and passion we are looking for and want to be part of something special, we want to hear from you!

This is an in-studio role, and this is non-negotiable; however, we can offer bespoke relocation packages.

Currently, we are unable to offer any visa sponsorship.


  • Help design major game features, levels, or areas of the game.
  • Understand the technical constraints of the engine, project, and the needs of the design team.
  • Pro-actively work alongside other developers and designers to share and gather essential information.
  • Evaluate, validate, and incorporate feedback from the team as well as external user testing.
  • Maintain consistently high-quality work.


  • Experience and knowledge of Unreal is essential.
  • Experience in designing major gameplay systems in a shipped AAA or Indie title.
  • The ability to work independently as well as working alongside a small handful of other level designers.
  • Excellent verbal and written communication skills.


  • Previous experience in AAA game design roles.
  • Experience in designing features for consoles + PC.
  • Experience in creating levels for multiplayer first or third-person shooters.

A pioneering UK video game studio dedicated to creating world-class gaming experiences.

Working Week

All our employees work a 4 day work week, 32hrs per week at full pay.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️

Our Vacation Policy

Generous annual leave depends on job title and a 4-day work week.

  • 28 days
  • 52 Fridays
  • 80 days off per year

Remote Working Policy

We mostly work onsite from our office in Derby UK.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Flexible working hours
  • Generous parental leave
  • Dentalcare
  • Equipment allowance
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Our Team

We're a team of 110 across 7 departments:

  • arts and design
  • engineering
  • education
  • human resources
  • finance
  • +2 more teams

Desirable Skills and Experience

  • Unreal Engine
  • Game design
  • Gameplay systems
  • Verbal communication
  • Written communication
  • Prototyping
  • Feedback incorporation

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