Game Director - Rainbow Six Siege

Posted 2 months ago

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Only considering candidates eligible to work in Montreal, Canada ⚠️

Job Description

As a Game Director on Rainbow Six Siege, you will translate a creative vision into a variety of systems and mechanics that combine to create a compelling gameplay experience. You will convey high-level direction to your team so they can design the game features they are responsible for, and you will give them the flexibility to proceed through experimentation and iteration.

While the design team focuses on their specialties, you will care for the overall view, overseeing the overall outcome: progression, pacing, balance and, of course, game quality. You will ensure that all design-related elements work together cohesively to match the intended experience and that it is fun.

What you will do:

  • Work with creative leadership and members of the leadership team to define the game and unify your visions;
  • Develop your game design vision and communicate (and advocate for) it within production;
  • Support your game designers in feature development (e.g., game mechanics, progression systems, combat systems, weapon attributes, AI behaviors, 3C, etc.) and provide mentoring and constructive feedback to reach quality;
  • Collaborate with cross-functional teams to ensure cohesion of conceptual, technical, art, and narrative elements;
  • Evaluate and discuss budgets and timelines with the Producer(s) + keep the editorial team informed of progress and milestones;
  • Adapt to technical and production constraints, feedback and playtest results by readjusting your design direction as needed;
  • Monitor features after the game's launch with the aim of improving, adding, or removing elements + interpret data to inform decision-making;
  • Occasionally travel locally and internationally to present the game, meet external partners, visit co-development studios, etc.;
  • Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices + share them with our studios.

Qualifications

  • About 7 years of game design experience or other relevant experience + 3 years of leadership;
  • Experience on competitive live shooter games;
  • Deep knowledge of game engines (e.g., Unity or Unreal) and their limitations, Photoshop and Microsoft Office (notably Excel and PowerPoint);
  • A degree in game design or equivalent;
  • An innovative, empathetic, creative and collaborative mindset;
  • Excellent communication, interpersonal, presentation, problem-solving, organization and mentoring skills;
  • Critical thinking, curiosity, resourcefulness and high flexibility;
  • Ability to examine data and draw meaningful conclusions;
  • Knowledge of online gaming communities and live streaming platforms (e.g., Twitch);
  • Broad market understanding and a (strong) passion for video games.

What to send us:

  • Your CV highlighting education, experience, skills and, if applicable, shipped games.

Additional information Ubisoft is a global reference in video games, with teams around the world creating original and memorable game experiences, from Assassin’s Creed to Rainbow Six to Just Dance and many more. We believe diversity of perspectives drives progress for both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our journey and help us create the unknown!

We adopt a hybrid work model that helps you stay connected with your team and aligned with company priorities while giving you the possibility to maintain your work-life balance. Note that some roles are fully office-based and not eligible for hybrid work.

Sorry, this job is now closed.

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Ubisoft Montrealmontreal.ubisoft.com

Ubisoft Montreal creates world-renowned video games with a focus on innovation and quality.

Working Week

We don't officially have a 4 day work week, but we'd be open to applications for a 4 day work week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Ubisoft Montreal offers six weeks of vacation after the first year, promoting ample time for rest and personal pursuits.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

Hybrid work model with three days remote and two days in-office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Generous parental leave
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

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