Posted 4 months ago
Only considering candidates eligible to work in Montreal, Canada ⚠️
Job Description
As a Game Director on Rainbow Six Siege, you will turn a creative vision into a variety of systems and mechanics that combine to create a compelling gameplay experience. You will communicate high-level guidance to your team so they can design the game features they own, while giving them the flexibility to experiment and iterate.
While the design team focuses on their specialties, you will look after the big picture—overseeing overall outcomes: progression, pacing, balance and, of course, game quality. You will ensure that all game-related design elements work together coherently to match the intended experience and that the game is fun.
What you will do:
- Work with creative leadership and members of the management team to define the game and unify visions;
- Develop your game design vision and communicate (and champion) it across production;
- Support your game designers in feature development (e.g., gameplay mechanics, progression systems, combat systems, weapon attributes, AI behaviors, 3C, etc.) and provide mentoring and constructive feedback to reach quality;
- Collaborate with cross-functional teams to ensure cohesion of all conceptual, technical, visual and narrative elements;
- Review and discuss budgets and schedules with the producer and keep the editorial team informed of progress and milestones;
- Adapt to technical and production constraints, feedback and playtest results by adjusting your design direction as needed;
- Track features after launch to improve, add or remove elements and interpret data to inform decision-making;
- Occasionally travel locally and internationally to present the game, meet external partners, visit co-development studios, etc.;
- Anticipate technological advances and stay informed of market trends to evolve our production processes and define best practices, and share them with our studios.
Qualifications:
- Approximately 7 years of game design or other relevant experience, plus 3 years of leadership;
- Experience on competitive live shooter games;
- Deep knowledge of game engines (e.g., Unity or Unreal) and their limitations, Photoshop and the Office suite (particularly Excel and PowerPoint);
- A degree in game design or equivalent;
- An innovative, empathetic, creative and collaborative mindset;
- Excellent communication, interpersonal, presentation, problem-solving, organizational and mentoring skills;
- Critical thinking, curiosity, resourcefulness and strong adaptability;
- Ability to examine data and draw meaningful conclusions;
- Knowledge of online gaming communities and live streaming platforms (e.g., Twitch);
- Broad understanding of the market and a strong passion for video games.
What to send:
- Your CV highlighting your education, experience, skills and, if applicable, shipped games.
Additional information: Ubisoft is a global video game reference, with teams around the world creating original and memorable game experiences from Assassin’s Creed to Rainbow Six and Just Dance among many others. We believe that diversity of viewpoints advances both players and teams. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
We adopt a hybrid work model that helps you stay connected with your team and aligned with company priorities while giving you the opportunity to maintain work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work.
