Game Designer (Combat)

Only considering candidates eligible to work in Montreal, Canada ⚠️

Company Description:

Ubisoft is a global reference in video games, with teams around the world creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six to Just Dance and many others. We believe that diversity of viewpoints drives both players and teams forward. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description:

As a Combat Game Designer on For Honor at Ubisoft Montreal, you will be responsible for developing combat systems, controls, interfaces, and other interactive elements to realize the Creative Director’s vision and deliver the experience players seek. You will contribute directly to the ongoing enrichment of our unique multiplayer universe, ensuring every confrontation remains engaging, balanced, and true to the spirit of For Honor.

What You Will Do:

  • Design and evolve combat systems that offer fair, entertaining, and strategic multiplayer confrontations
  • Adjust hero move sets, weapon interactions, and abilities to ensure competitive integrity
  • Collaborate with various disciplines to integrate animations, controls, and visual effects into combat mechanics
  • Standardize, document, and communicate combat design elements; maintain up-to-date references
  • Prototype and test new mechanics, gathering quantitative and qualitative feedback to refine them
  • Work closely with the Game Design Director to align combat with the overall vision
  • Partner with programmers and technical designers to develop tools that facilitate combat system implementation
  • Contribute to other design aspects while keeping focus on the multiplayer combat experience

Qualifications:

What You Bring to the Team:

  • Minimum of 5 years of video game design experience
  • Demonstrated ability to create, iterate, and balance complex interactive systems
  • Deep understanding of combat design principles, player psychology, and the pacing of competitive games
  • Strong collaboration skills within multidisciplinary teams
  • Active listening and openness to feedback to refine designs
  • Clear written and verbal communication skills
  • Ability to adapt quickly and solve design challenges in an evolving online gaming environment
  • Knowledge of prototyping tools and methods used in the industry

What to Send Us:

  • Your resume highlighting your skills and experiences
  • A portfolio or examples of design work (combat systems, prototypes, or interactive projects)

Automatically Apply to Remote Design Jobs!

Let our copilot automatically search & apply to remote jobs from all across the web.

Try it now
Ubisoft Montrealmontreal.ubisoft.com

Ubisoft Montreal creates world-renowned video games with a focus on innovation and quality.

Working Week

We don't officially have a 4 day work week, but we'd be open to applications for a 4 day work week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Ubisoft Montreal offers six weeks of vacation after the first year, promoting ample time for rest and personal pursuits.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

Hybrid work model with three days remote and two days in-office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Generous parental leave
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Game design
  • Combat design
  • Systems balancing
  • Competitive integrity
  • Quantitative analysis
  • Qualitative analysis
  • Active listening
  • Written communication
  • Oral communication
  • Adaptability
  • Problem solving
  • Prototyping

Share this job:

Report incorrect data

Let us know if the job has expired