Environment Artist

Blackbird Interactive

In 2022, we announced that our studio is implementing a four-day work week (32hrs) as well as supporting in-studio, remote, and hybrid work arrangements as permanent options to our employees.

  • 4 x 8hr days
  • C$71k - 78k
  • Hybird Remote, Vancouver
  • Offers relocation

Only considering candidates eligible to work in Vancouver, Canada ⚠️

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Blackbird Interactive is seeking a passionate Environment Artist to join our team on an upcoming first-person narrative thriller.

Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!

At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing the second installment of a new IP.

We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.

Please include a link to your portfolio with your CV.

Responsibilities

  • Create and develop forestry and convincing environment art using Unreal Engine 5
  • Work with the Creative Leads to author immersive content for an FPS game
  • Problem-solve and support tools and tech development to achieve visual and performance targets in engine
  • Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
  • Ensure assets meet technical requirements for Unreal Engine 5
  • Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
  • Document tools and production pipelines in a clear and understandable way

Requirements

  • 2+ years of proven gameplay development experience
  • Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
  • Excellent communication and presentation skills
  • Experience with Unreal Engine 5
  • Demonstrated experience with Substance, Fab/Megascans, and other environment art tools

Pluses

  • Metahuman Experience

$70,000 - $80,000 a year

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Blackbird Interactiveblackbirdinteractive.com

Creative-fueled, future-driven, independent game studio.

Working Week

In 2022, we announced that our studio is implementing a four-day work week (32hrs) as well as supporting in-studio, remote, and hybrid work arrangements as permanent options to our employees.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

4 weeks paid vacation + 11 paid public holidays + 3 paid days per year for professional development + December break

  • 32 days
  • 52 Fridays
  • 84 days off per year

Remote Working Policy

We offer remote working (but require some time in the office) and are a team of 300 and mostly based in USA. Our team works from:

  • Vancouver
    220
  • Montreal
    2
  • Kitchener
    2
  • Toronto
    2
  • Winnipeg
    1
  • Edmonton
    1
  • Halifax
    1
  • Manitoba
    1

Company Benefits

  • Health insurance
  • Generous parental leave
  • Dentalcare
  • Profit sharing bonus program
  • Equipment allowance

Desirable Skills and Experience

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