Design Director

Behaviour

We are open to applications for a 4 day week @ 80% salary.

Only considering candidates eligible to work in Montreal, Canada ⚠️

Help shape the future of one of the most successful live games in the world.  Dead by Daylight has become a global phenomenon, with millions of players and a vibrant, passionate community. At Behaviour Interactive, we’re looking for a visionary Design Director to help us take the game to the next level. If you live and breathe multiplayer meaningful gameplay experiences and are passionate about the challenges of Games-as-a-Service (GaaS), this is your chance to make a lasting impact on an iconic title.

Reporting to our Head of Production, you’ll work hand-in-hand with our Senior Creative Director to translate creative goals into compelling, innovative gameplay features and strategies. You'll own the vision for game and level design: from game modes to player progression, content and systems. You'll ensure our design execution is cohesive, impactful, and aligned with long-term goals.

The Design Director will be responsible for carefully balancing design priorities with player expectations. We want someone who can identify areas for improvement and challenge the status quo, while respecting what the players love about the game.

In this role you will:

  • Collaborate closely with the Senior Creative Director to bring his vision to life by owning the design roadmap and shape the future of Dead by Daylight.
  • Define, pitch, and communicate a clear and compelling design vision for new content, features, and game modes.
  • Be the go-to expert on how design is structured, implemented, and iterated across the entire game.
  • Inspire a multidisciplinary design team, fostering creative innovation and technical excellence across gameplay and systems.
  • Evaluate and elevate existing systems while driving new, bold ideas that enrich player engagement.
  • Champion a player-first mentality while balancing business objectives and creative ambition.
  • Mentor, support, and grow the next generation of talented game designers at Behaviour.
  • Lead key design reviews; responsible for go/no-go decisions, managing gate processes, and making final calls on high-impact design choices.

What we are looking for:

  • Proven experience as a Design Director,  Game Director or Associate Design Director on a successful PC/Console live multiplayer game.
  • Strong expertise in gameplay design: from mechanics to the meta strategy, level design, systems, content pacing and player goals.
  • Video game history demonstrating solid creativity and innovation skills.
  • Deep understanding of GaaS and live operations — and what it takes to keep players coming back.
  • Demonstrated ability to pitch ideas, influence teams, and align cross-discipline stakeholders.
  • Passion for asymmetrical gameplay, and evolving multiplayer experiences.

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Behaviourbhvr.com

Behaviour Interactive creates engaging video games with a focus on original IPs and player experience.

Working Week

We are open to applications for a 4 day week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Behaviour Interactive offers generous paid time off and encourages employees to rest and recharge.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

We work hybrid remotely, with three days remote and two days in our office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Gameplay design
  • Creativity
  • Innovation
  • Live operations
  • Pitching ideas
  • Team influence
  • Stakeholder alignment
  • Asymmetrical gameplay
  • Multiplayer experiences

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