Audio Director

Only considering candidates eligible to work in Montreal, Canada ⚠️

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As an Audio Director at Ubisoft Montreal, you will define, guide, and elevate the audio vision of a game project. You will ensure audio quality, consistency, and integration as a core gameplay element, while aligning audio production with the overall creative direction.

What you’ll do

  • Define and document the audio vision and audio charter based on creative direction and project references.
  • Communicate the audio vision clearly to the team through visual, written, and audio references.
  • Guide audio strategy within Unreal Engine while collaborating with teams to ensure audio systems support creative and technical goals across the project.
  • Identify technical audio needs and align with technical architects and technology teams.
  • Set the musical direction and collaborate on composer selection with creative leadership and sound studios.
  • Partner with programmers and technical directors to design and implement audio integration pipelines.
  • Plan audio team resources and budgets in collaboration with production partners.
  • Establish and improve best audio production practices to ensure data quality and workflow efficiency.
  • Supervise, review, and coach the audio team to maintain artistic and technical quality standards and support professional growth.

Qualifications

What you bring to the team

  • Proven ability to define and communicate an audio vision for interactive projects.
  • Strong leadership and collaboration skills within multidisciplinary teams.
  • Strong understanding of digital audio workstations and the audio pipelines used in creative production.
  • Solid knowledge of music composition, sound design, and interactive audio systems.
  • Experience working with Unreal Engine in a game production environment.
  • Experience guiding audio integration in game engines and real-time environments.
  • Good understanding of studio recording practices and professional audio equipment.
  • Ability to provide clear, constructive feedback that supports quality and team growth.
  • Curiosity and adaptability when learning new tools and technologies.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • Examples of shipped projects or audio work that demonstrate your impact and leadership.

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Ubisoft Montrealmontreal.ubisoft.com

Ubisoft Montreal creates world-renowned video games with a focus on innovation and quality.

Working Week

We don't officially have a 4 day work week, but we'd be open to applications for a 4 day work week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Ubisoft Montreal offers six weeks of vacation after the first year, promoting ample time for rest and personal pursuits.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

Hybrid work model with three days remote and two days in-office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Generous parental leave
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Unreal Engine
  • Digital Audio Workstations
  • Audio Vision Definition
  • Leadership
  • Collaboration
  • Digital Audio Workstations
  • Audio Pipelines
  • Music Composition
  • Sound Design
  • Interactive Audio Systems
  • Studio Recording
  • Constructive Feedback
  • Adaptability

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