3D Modeling Artist

Only considering candidates eligible to work in Montreal, Canada ⚠️

Company description Founded in 1991, Hybride is Quebec’s first digital visual effects studio. For over 30 years, Hybride’s team has been reinventing the VFX industry, one project at a time.

Position description You will work closely with your lead to design and create photorealistic characters, environment elements and/or props.

What you will do

  • Collaborate with the textures, lighting and rigging departments to ensure seamless integration of models throughout production.
  • Optimize models for production performance while maintaining high visual quality.
  • Work from scans, references and concept art.
  • Incorporate feedback from leads or supervisors and perform necessary iterations.
  • Contribute to continuous improvement of modeling tools and the pipeline.

Qualifications

  • 2 to 5 years of 3D modeling experience in visual effects, animation, or video games.
  • Knowledge of Maya and ZBrush.
  • Ability to follow established workflows and to foster teamwork and collaboration.

Additional information Our passion for innovation and the creativity of our team are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team consists of over 200 highly skilled creators spread between two creative spaces located in Piedmont in the Laurentians and in the Mile-End district of Montreal.

Our credits include prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as the last six episodes of the Star Wars franchise and the high-end Disney+ series The Mandalorian, The Book of Boba Fett, Obi-Wan Kenobi and Andor.

We are, above all, good human beings who value strong human values, well-being and solidarity.

At Hybride, you are welcome as you are. We embrace diversity in all its forms. We are committed to fostering an inclusive and respectful work environment for all differences.

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Ubisoft Montrealmontreal.ubisoft.com

Ubisoft Montreal creates world-renowned video games with a focus on innovation and quality.

Working Week

We don't officially have a 4 day work week, but we'd be open to applications for a 4 day work week @ 80% salary.

  • Mon
  • Tue
  • Wed
  • Thu
  • 🏖️
    Fri

Our Vacation Policy

Ubisoft Montreal offers six weeks of vacation after the first year, promoting ample time for rest and personal pursuits.

  • 30 days PTO
  • 52 unpaid Fridays
  • 82 days off per year

Remote Working Policy

Hybrid work model with three days remote and two days in-office.

Company Benefits

  • Health insurance
  • 401(k) company contribution
  • Generous parental leave
  • Dentalcare
  • Company retreats
  • Life & Disability Insurance
  • Professional Development Budget
  • Mental Health Support

Desirable Skills and Experience

  • Maya
  • ZBrush
  • 3D modeling
  • Character modeling
  • Environment modeling
  • Asset optimization
  • Scan-based modeling
  • Pipeline integration
  • Iteration & feedback
  • Team collaboration

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